spacing adjustment for sex titles, fireworks story
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2 changed files with 10 additions and 11 deletions
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@ -987,20 +987,19 @@ why not test it without thinking of the consequences...?
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【Weapon Story】
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Oh! Good to see you!
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These are the much-awaited grand fireworks!
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This is the much-awaited grand fireworks!
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You don't need to hit with this guy.
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Throw it high, and the gunpowder inside will explode,
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scattering spikes as a "mechanism"!
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You don't need to aim with this guy.
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Throw it high, and the gunpowder inside will
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explode, scattering spikes as a "mechanism"!
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For a first attempt, it's quite something, right?
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Well, the downside is the spikes rain down on you too...
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But you'll have to dodge them with spirit.
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Well, the downside is the spikes rain down on you
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too... But, you'll have to dodge them with spirit.
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...Huh? You've already made peace with your opponent, so it's not needed...?
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Eh...it cost quite a bit in materials to make this...
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... Hey! Don't run away, you penny-pinching woman!
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...Huh? You've already made peace with your opponent, so it's
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not needed? Eh... it cost quite a bit in materials to make...
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...Hey! Don't run away, you penny-pinching woman!
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@end
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//////////////////////////////////////////////////////////////////////////////
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@ -266,7 +266,7 @@ var $plugins = [
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description: "テキストやスクリプトをデータベースとして登録、参照できます。",
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parameters: {
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TextList:
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'["{\\"Id\\":\\"UP Side\\",\\"Text\\":\\"$gameVariables.value(140) + 1\\"}","{\\"Id\\":\\"UP Spear\\",\\"Text\\":\\"$gameVariables.value(141) + 1\\"}","{\\"Id\\":\\"UP Bow\\",\\"Text\\":\\"$gameVariables.value(142) + 1\\"}","{\\"Id\\":\\"UP Chain\\",\\"Text\\":\\"$gameVariables.value(143) + 1\\"}","{\\"Id\\":\\"UP Taiko\\",\\"Text\\":\\"$gameVariables.value(144) + 1\\"}","{\\"Id\\":\\"Mouth Evaluation\\",\\"Text\\":\\"let v = $gameVariables.value(56);\\\\nswitch (v){\\\\n case 1:\\\\n \\\\\\" Sakura Mouth\\\\\\\\\\\\\\\\n ???\\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 2:\\\\n \\\\\\" Sakura Mouth\\\\\\\\\\\\\\\\n Biting and Sucking \\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 3:\\\\n \\\\\\" Sakura Mouth\\\\\\\\\\\\\\\\n Biting and Sucking \\\\\\\\\\\\\\\\n Extracting Hole♥\\\\\\";\\\\n break;\\\\n default:\\\\n \\\\\\"\\\\\\"\\\\n break;\\\\n}\\"}","{\\"Id\\":\\"Breast Evaluation\\",\\"Text\\":\\"let v = $gameVariables.value(57);\\\\nswitch (v){\\\\n case 1:\\\\n \\\\\\" Breast Warrior\\\\\\\\\\\\\\\\n ???\\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 2:\\\\n \\\\\\" Breast Warrior\\\\\\\\\\\\\\\\n Within the Chest Lies\\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 3:\\\\n \\\\\\" Breast Warrior\\\\\\\\\\\\\\\\n Within the Chest Lies\\\\\\\\\\\\\\\\n Crushing Melon\\\\\\";\\\\n break;\\\\n default:\\\\n \\\\\\"\\\\\\"\\\\n break;\\\\n};\\"}","{\\"Id\\":\\"Vagina Evaluation\\",\\"Text\\":\\"let v = $gameVariables.value(58);\\\\nswitch (v){\\\\n case 1:\\\\n \\\\\\" Vessel Play\\\\\\\\\\\\\\\\n ???\\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n\\\\n case 2:\\\\n \\\\\\" Vessel Play\\\\\\\\\\\\\\\\n Otherworldly Overflow \\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 3:\\\\n \\\\\\" Vessel Play\\\\\\\\\\\\\\\\n Otherworldly Overflow \\\\\\\\\\\\\\\\n Sakura Dew\\\\\\";\\\\n break;\\\\n default:\\\\n \\\\\\"\\\\\\"\\\\n break;\\\\n};\\"}","{\\"Id\\":\\"Ass Evaluation\\",\\"Text\\":\\"let v = $gameVariables.value(59);\\\\nswitch (v){\\\\n case 1:\\\\n \\\\\\" Birthing Ass\\\\\\\\\\\\\\\\n ???\\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 2:\\\\n \\\\\\" Birthing Ass\\\\\\\\\\\\\\\\n Opening the Chrysanthemum Gate \\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 3:\\\\n \\\\\\" Birthing Ass\\\\\\\\\\\\\\\\n Opening the Chrysanthemum Gate \\\\\\\\\\\\\\\\n Gaping Anus\\\\\\";\\\\n break;\\\\n default:\\\\n \\\\\\"\\\\\\"\\\\n break;\\\\n};\\"}","{\\"Id\\":\\"GallaryKey\\",\\"Text\\":\\"if($gameParty.hasItem($dataItems[142])){\\\\n \\\\\\"\\\\\\\\*Use item[197] to unlock unopened scenes?\\\\\\";\\\\n};\\\\nif($gameParty.hasItem($dataItems[142])){\\\\n \\\\\\"\\\\\\\\Owned quantity of item[197]:\\\\\\\\v[65]\\\\\\";\\\\n};\\"}","{\\"Id\\":\\"H History\\",\\"Text\\":\\"let v = $gameVariables.value(513);\\\\nlet idx = args[0];\\\\nif(!v || v.length <= idx) \\\\\\"\\\\\\";\\\\nelse v[idx];\\\\n\\"}","{\\"Id\\":\\"KokuyokuExparamHP\\",\\"Text\\":\\"\\\\\\\\s[44] ? 0 : \\\\\\\\v[22]*1\\"}","{\\"Id\\":\\"KokuyokuExparamMP\\",\\"Text\\":\\"\\\\\\\\s[44] ? 0 : \\\\\\\\V[23] / 100\\"}","{\\"Id\\":\\"KokuyokuExparamMA\\",\\"Text\\":\\"\\\\\\\\s[44] ? 0 : \\\\\\\\V[21] / 100\\"}","{\\"Id\\":\\"KokuyokuExparamDF\\",\\"Text\\":\\"\\\\\\\\s[44] ? 0 : \\\\\\\\V[24] / 10\\"}","{\\"Id\\":\\"GallalyNum\\",\\"Text\\":\\"let num = $gameVariables.value(121);\\\\nlet max = $gameVariables.value(123);\\\\nlet sw = $gameSwitches.value(33);\\\\n\\\\nif(sw){ \\\\n num = \\\\\\"---\\\\\\";\\\\n} else {\\\\n if(num > max){\\\\n num = \\\\\\"end\\\\\\";\\\\n } else {\\\\n num + 1;\\\\n}\\\\n\\\\n}\\\\n\\"}"]',
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'["{\\"Id\\":\\"UP Side\\",\\"Text\\":\\"$gameVariables.value(140) + 1\\"}","{\\"Id\\":\\"UP Spear\\",\\"Text\\":\\"$gameVariables.value(141) + 1\\"}","{\\"Id\\":\\"UP Bow\\",\\"Text\\":\\"$gameVariables.value(142) + 1\\"}","{\\"Id\\":\\"UP Chain\\",\\"Text\\":\\"$gameVariables.value(143) + 1\\"}","{\\"Id\\":\\"UP Taiko\\",\\"Text\\":\\"$gameVariables.value(144) + 1\\"}","{\\"Id\\":\\"Mouth Evaluation\\",\\"Text\\":\\"let v = $gameVariables.value(56);\\\\nswitch (v){\\\\n case 1:\\\\n \\\\\\" Sakura Mouth\\\\\\\\\\\\\\\\n ???\\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 2:\\\\n \\\\\\" Sakura Mouth\\\\\\\\\\\\\\\\n Biting and Sucking \\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 3:\\\\n \\\\\\" Sakura Mouth\\\\\\\\\\\\\\\\n Biting and Sucking \\\\\\\\\\\\\\\\n Extracting Hole♥\\\\\\";\\\\n break;\\\\n default:\\\\n \\\\\\"\\\\\\"\\\\n break;\\\\n}\\"}","{\\"Id\\":\\"Breast Evaluation\\",\\"Text\\":\\"let v = $gameVariables.value(57);\\\\nswitch (v){\\\\n case 1:\\\\n \\\\\\" Breast Warrior\\\\\\\\\\\\\\\\n ???\\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 2:\\\\n \\\\\\" Breast Warrior\\\\\\\\\\\\\\\\n Within the Chest Lies\\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 3:\\\\n \\\\\\" Breast Warrior\\\\\\\\\\\\\\\\n Within the Chest Lies\\\\\\\\\\\\\\\\n Crushing Melon\\\\\\";\\\\n break;\\\\n default:\\\\n \\\\\\"\\\\\\"\\\\n break;\\\\n};\\"}","{\\"Id\\":\\"Vagina Evaluation\\",\\"Text\\":\\"let v = $gameVariables.value(58);\\\\nswitch (v){\\\\n case 1:\\\\n \\\\\\" Vessel Play\\\\\\\\\\\\\\\\n ???\\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n\\\\n case 2:\\\\n \\\\\\" Vessel Play\\\\\\\\\\\\\\\\n Otherworldly Overflow \\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 3:\\\\n \\\\\\" Vessel Play\\\\\\\\\\\\\\\\n Otherworldly Overflow \\\\\\\\\\\\\\\\n Sakura Dew\\\\\\";\\\\n break;\\\\n default:\\\\n \\\\\\"\\\\\\"\\\\n break;\\\\n};\\"}","{\\"Id\\":\\"Ass Evaluation\\",\\"Text\\":\\"let v = $gameVariables.value(59);\\\\nswitch (v){\\\\n case 1:\\\\n \\\\\\" Birthing Ass\\\\\\\\\\\\\\\\n ???\\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 2:\\\\n \\\\\\" Birthing Ass\\\\\\\\\\\\\\\\n Opening the Chrysanthemum Gate \\\\\\\\\\\\\\\\n ???\\\\\\";\\\\n break;\\\\n case 3:\\\\n \\\\\\" Birthing Ass\\\\\\\\\\\\\\\\n Opening the Chrysanthemum Gate \\\\\\\\\\\\\\\\n Gaping Anus\\\\\\";\\\\n break;\\\\n default:\\\\n \\\\\\"\\\\\\"\\\\n break;\\\\n};\\"}","{\\"Id\\":\\"GallaryKey\\",\\"Text\\":\\"if($gameParty.hasItem($dataItems[142])){\\\\n \\\\\\"\\\\\\\\*Use item[197] to unlock unopened scenes?\\\\\\";\\\\n};\\\\nif($gameParty.hasItem($dataItems[142])){\\\\n \\\\\\"\\\\\\\\Owned quantity of item[197]:\\\\\\\\v[65]\\\\\\";\\\\n};\\"}","{\\"Id\\":\\"H History\\",\\"Text\\":\\"let v = $gameVariables.value(513);\\\\nlet idx = args[0];\\\\nif(!v || v.length <= idx) \\\\\\"\\\\\\";\\\\nelse v[idx];\\\\n\\"}","{\\"Id\\":\\"KokuyokuExparamHP\\",\\"Text\\":\\"\\\\\\\\s[44] ? 0 : \\\\\\\\v[22]*1\\"}","{\\"Id\\":\\"KokuyokuExparamMP\\",\\"Text\\":\\"\\\\\\\\s[44] ? 0 : \\\\\\\\V[23] / 100\\"}","{\\"Id\\":\\"KokuyokuExparamMA\\",\\"Text\\":\\"\\\\\\\\s[44] ? 0 : \\\\\\\\V[21] / 100\\"}","{\\"Id\\":\\"KokuyokuExparamDF\\",\\"Text\\":\\"\\\\\\\\s[44] ? 0 : \\\\\\\\V[24] / 10\\"}","{\\"Id\\":\\"GallalyNum\\",\\"Text\\":\\"let num = $gameVariables.value(121);\\\\nlet max = $gameVariables.value(123);\\\\nlet sw = $gameSwitches.value(33);\\\\n\\\\nif(sw){ \\\\n num = \\\\\\"---\\\\\\";\\\\n} else {\\\\n if(num > max){\\\\n num = \\\\\\"end\\\\\\";\\\\n } else {\\\\n num + 1;\\\\n}\\\\n\\\\n}\\\\n\\"}"]',
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},
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},
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{ name: "----------", status: false, description: "", parameters: {} },
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