TL Equipped

This commit is contained in:
DazedAnon 2025-01-17 16:52:12 -06:00
parent b354d036ba
commit a76e99d09a

View file

@ -403,7 +403,7 @@ Imported.TMGreedShop = true;
if (DataManager.isConsumableMaterial(materialItem)) {
const equipedNun = DataManager.getLeaderEquipedWeaponCount(materialItem);
const n = $gameParty.numItems(materialItem) + equipedNun;
text = equipedNun > 0 ? `${n}(装備中)/` : `${n}/`;
text = equipedNun > 0 ? `${n}(Equipped)/` : `${n}/`;
}
text += (" " + need).substr(-3);
this.drawStretchIcon(x, y, materialItem.iconIndex, rate);
@ -780,7 +780,7 @@ Imported.TMGreedShop = true;
this.drawText(TextManager.possession, x, y, width - possessionWidth);
this.resetTextColor();
const haveNum = $gameParty.numItems(this._item) + equipedCount;
const text = equipedCount > 0 ? `${haveNum}(装備中)` : `${haveNum}`;
const text = equipedCount > 0 ? `${haveNum}(Equipped)` : `${haveNum}`;
this.drawText(text, x, y, width, "right");
};