314 lines
No EOL
10 KiB
JavaScript
314 lines
No EOL
10 KiB
JavaScript
var StringTable = {
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LoadSave_SaveQuestion: 'Do you want to save to this file?',
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LoadSave_NoLoad: 'No save file available',
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LoadSave_NoData: 'no data',
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LoadSave_Chapter: 'Chapter',
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LoadSave_SaveFileMark: 'File',
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LoadSave_Rest: 'Base',
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Communication_NoData : 'No data available',
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GameStart_DifficultySelect: 'Please select the game difficulty',
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GameStart_ClearPointDescription: 'You can carry over items using Clear Points.\nRecommended if you want to play the game with strengthened stats from the beginning.\n\nCurrent Clear Points: ',
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GameStart_ClearPointQuestion: 'Do you want to carry over items?',
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UnitSortie_Start: 'Press Space',
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UnitSortie_Max: 'Maximum Deployable Units',
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UnitSortie_Question: 'Start deployment?',
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Stock_Extract: 'Withdraw item',
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Stock_Store: 'Store item',
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Stock_AllStore: 'Store all items',
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Marshal_StockOperation: 'Use Up/Down to switch units',
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Marshal_StockTrade: 'Withdraw acquired items',
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Marshal_ItemTrade: 'Exchange items between units',
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Marshal_UnitSort: 'Rearrange unit positions',
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Marshal_UnitStatus: 'Check unit status',
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Marshal_Shop: 'Purchase items',
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Marshal_Bonus: 'Exchange bonuses and items',
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Marshal_ItemUse: 'Use items',
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Marshal_ClassChange: 'Change unit class',
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ItemUse_Unit: 'Unit',
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ItemUse_Stock: 'Stock',
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ItemUse_Question: 'Use this item?',
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Extra_Character: 'Characters encountered in the game are recorded',
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Extra_Word: 'Terminology encountered in the game is recorded',
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Extra_Gallery: 'Images displayed in the game are recorded',
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Extra_SoundRoom: 'Music played in the game is recorded',
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Extra_Recollection: 'Scenes viewed at least once in the game are recorded',
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Config_MusicPlay: 'BGM Volume',
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Config_MusicPlayDescription: 'Set the BGM volume',
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Config_SoundEffect: 'SE Volume',
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Config_SoundEffectDescription: 'Set the SE volume',
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Config_RealBattle: 'Real Battle Mode',
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Config_RealBattleDescription: 'Choose whether or not to display battle motion',
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Config_AutoTurnEnd : 'Auto Turn End',
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Config_AutoTurnEndDescription: 'Choose whether turns end automatically',
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Config_AutoTurnSkip: 'Enemy Turn Skip',
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Config_AutoTurnSkipDescription: 'Choose whether to skip enemy turns',
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Config_MapGrid: 'Map Grid',
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Config_MapGridDescription: 'Choose whether to display grids on the map',
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Config_UnitSpeed: 'Unit Speed',
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Config_UnitSpeedDescription: 'Set the speed units move',
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Config_MessageSpeed: 'Message Speed',
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Config_MessageSpeedDescription: 'Set the speed text appears',
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Config_MapUnitWindow: 'Map Unit Window',
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Config_MapUnitWindowDescription: 'Choose whether to display detailed unit window',
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Config_LoadCommand: 'Load Command',
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Config_LoadCommandDescription: 'Choose whether to display the Load command during battle',
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Config_AutoCursor: 'Auto Cursor',
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Config_AutoCursorDescription: 'Choose whether to auto-focus the cursor on the lead character',
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Config_MouseOperation: 'Mouse Operation',
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Config_MouseOperationDescription: 'Choose whether to enable mouse controls',
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Config_MouseCursorTracking: 'Mouse Tracking',
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Config_MouseCursorTrackingDescription: 'Choose whether the cursor automatically tracks the mouse',
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Config_Voice: 'Voice Volume',
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Config_VoiceDescription: 'Set the voice volume',
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Config_RealBattleScaling: 'Battle Screen Scaling',
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Config_RealBattleScalingDescription: 'Choose whether to scale the battle screen in real battles',
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Config_ScrollSpeed: 'Scroll Speed',
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Config_ScrollSpeedDescription: 'Set the scrolling speed when units act',
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Config_EnemyMarking: 'Enemy Action Range Display',
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Config_EnemyMarkingDescription: 'Choose whether to show action ranges with map cancel',
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Config_MapUnitHpVisible: 'Map Unit HP Display',
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Config_MapUnitHpVisibleDescription: 'Show unit HP on the map',
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Config_DamagePopup: 'Damage Popup',
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Config_DamagePopupDescription: 'Show damage inflicted on enemies during battle',
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ItemChange_UnitItemFull: 'Item slots are full\nPress Confirm or Cancel',
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ItemChange_TradeTitle: 'Exchange with this item?',
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ItemChange_StockSendTitle: 'Send obtained item to stock?',
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ItemChange_StockThrowTitle: 'Discard obtained item?',
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ItemChange_StockItemFull: 'Stock items are full\nPlease exchange or discard',
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ItemChange_TargetItem: 'Target Item',
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ItemChange_ArrangeStock: 'Stock sorted',
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BattleSetup_NoPlayer: 'No player present,\nGame Over',
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BattleResult_BonusTitle: 'Map Clear Reward',
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BattleResult_GetGold: 'Gold Earned',
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BattleResult_GetBonus: 'Bonus Earned',
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BattleResult_GetItem: 'Item Earned',
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Rest_Next: 'Leave base?',
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Quest_Select: 'Proceed to this map?',
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Quest_EnemyTotal: 'Total enemies',
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Quest_AverageLevel: 'Average enemy level',
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Quest_GetGold: 'Gold Acquired',
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Quest_GetBonus: 'Bonus Acquired',
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Quest_GetItem: 'Get!',
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ClassChange_UnitClassChange: 'Change to this class?',
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ClassChange_UnableClassChange: 'This unit cannot\nchange class',
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ClassChange_UnableClassChangeMore: 'This unit cannot change\nclass any further',
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ClassChange_UnableClassChangeItem: 'This unit cannot use this item to\nchange class',
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Metamorphoze_Change: 'Transform form?',
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ShopLayout_SelectBuy: 'Buy',
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ShopLayout_SelectSell: 'Sell',
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ShopLayout_Unit: 'Unit',
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ShopLayout_Stock: 'Stock',
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ResurrectionLayout_Empty: 'No unit to resurrect',
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ResurrectionLayout_Question: 'Resurrect this unit?',
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UnitSummary_Alive: 'Alive',
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UnitSummary_Death: 'Dead',
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UnitSummary_Injury: 'Injured',
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UnitSummary_Erase: 'Erased',
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UnitSummary_Immortal: 'Immortal',
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SkillList_Owner: 'Skill Owner',
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EventTest_End: 'Recollection ended',
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EventTest_Key: 'Press Confirm or Cancel to exit',
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QuestionWindow_DefaultCase1: 'Yes',
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QuestionWindow_DefaultCase2: 'No',
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InfoWindow_Information: '- Notice -',
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InfoWindow_Warning: '- Warning -',
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ReverseWeapon_Magic : 'Magic Weapon',
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ReverseWeapon_Physics : 'Physical Weapon',
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MapPosChoose_Unit : 'Use this unit?',
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MapPosChoose_Pos : 'Is this position okay?',
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Discard_Warning: 'This item cannot be discarded',
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StockItem_ItemDiscard: 'Discard this item?',
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StockItem_Extract: 'Withdraw',
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StockItem_Store: 'Store',
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StockItem_AllStore: 'Store All',
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ItemWork_Equipment: 'Equip',
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ItemWork_Use: 'Use',
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ItemWork_Discard: 'Discard',
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ItemInfo_Recovery: 'Heal',
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ItemInfo_EntireRecovery: 'Full Recovery',
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ItemInfo_Damage: 'Damage',
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ItemInfo_ClassChange: 'Class Change',
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ItemInfo_Doping: 'Doping',
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ItemInfo_Resurrection: 'Resurrection',
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ItemInfo_SkillChange: 'Learn Skill',
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ItemInfo_Quick: 'Action Recovery',
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ItemInfo_Teleportation: 'Teleportation',
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ItemInfo_Rescue: 'Rescue',
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ItemInfo_Key: 'Unlock',
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ItemInfo_Durability: 'Change Durability',
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ItemInfo_Steal: 'Steal',
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ItemInfo_State: 'Add State',
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ItemInfo_StateRecovery: 'State Recovery',
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ItemInfo_Switch: 'Special',
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ItemInfo_Fusion: 'Fusion',
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ItemInfo_Metamorphoze: 'Form Change',
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ItemInfo_Unusable: 'Unusable',
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ItemInfo_Custom: 'Custom',
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ItemWord_SuffixItem: 'Item',
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ItemWord_SuffixWand: 'Wand',
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ItemWord_MultiAttack: 'x Attack',
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SkillWord_Less: '% or lower',
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SkillWord_Invocation: 'Activation Rate',
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FusionWord_Success: 'Success Rate',
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UnitSentence_Support: '-Support Partner-',
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UnitType_Player: 'PLAYER',
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UnitType_Enemy: 'ENEMY',
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UnitType_Ally: 'ALLY',
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AliveType_Alive: 'Alive',
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AliveType_Erase: 'Erased',
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AliveType_Death: 'Dead',
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AliveType_Reteat: 'Retreated',
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SortieType_Sortie: 'Sortie',
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SortieType_Nonsortie: 'Non-Sortie',
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WeaponOption_HpAbsorb: 'HP Absorb',
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WeaponOption_NoGuard: 'Ignore Defense',
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WeaponOption_HpMinimum: 'Set HP to 1',
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WeaponOption_HalveAttack: 'Halve Attack',
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WeaponOption_HalveAttackBreak: 'Halve Attack Break',
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WeaponOption_SealAttack: 'Attack Seal',
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WeaponOption_SealAttackBreak: 'Attack Seal Break',
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DamageType_Fixed: 'Fixed',
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DamageType_Physics: 'Physical',
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DamageType_Magic: 'Magic',
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DamageType_Name: 'Element',
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DurabilityType_Max: 'Full Recovery',
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DurabilityType_Half: 'Halved',
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DurabilityType_Break: 'Broken',
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Chapter_Header: 'Chapter ',
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Chapter_Footer: '',
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Chapter_SideStory: 'Side Story',
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Chapter_First: 'Prologue',
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Chapter_Last: 'Final Chapter',
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Chapter_Rest: '★',
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Chapter_Quest: 'QA',
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Spped_Direct: 'Instant',
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Speed_High: 'High',
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Speed_Normal: 'Normal',
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Speed_Low: ' Low',
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Objective_Victory: 'Victory Condition',
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Objective_Defeat: 'Defeat Condition',
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Select_On: 'On',
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Select_Off: 'Off',
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Range_Self: 'Single Target',
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Range_All: 'All',
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Recovery_Value: 'Recovery Value',
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Recovery_All: 'Full Recovery',
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Aggregation_SuffixEquipment: ' Equipment',
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Aggregation_SuffixPossession: ' Possession',
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Aggregation_SuffixAddition: ' Addition',
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Aggregation_Match: 'Match',
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Aggregation_Mismatch: 'Not Matched',
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Aggregation_MatchAll: 'All Matched',
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Aggregation_MismatchAll: 'None Matched',
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Key_Target: 'Target',
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Key_Gate: 'Door',
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Key_Treasure: 'Treasure Chest',
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ItemLost: ' has broken',
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ItemSteal: ' was stolen',
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Damage_Pow: 'Power',
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ClassChangeInfo_Target: 'Target',
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Teleportation_Range: 'Range',
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SkillCategory_BattleAttack: 'Battle Attack Type',
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SkillCategory_BattleDefence: 'Battle Defense Type',
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SkillCategory_BattleAllowed: 'Battle Permission Type',
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SkillCategory_Allowed: 'Permission Type',
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SkillCategory_Command: 'Command Type',
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SkillCategory_Action: 'Action Type',
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SkillCategory_Custom: 'Custom',
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GetTitle_ItemChange: 'ItemGet!……',
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GetTitle_SkillChange: 'SkillGet!……',
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GetTitle_GoldChange: 'GoldGet!……',
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GetTitle_BonusChange: 'BonusGet!……',
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LostTitle_ItemChange: 'ItemLost……',
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LostTitle_SkillChange: 'SkillLost……',
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LostTitle_GoldChange: 'GoldLost……',
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LostTitle_BonusChange: 'BonusLost……',
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GetTitle_ExperiencePlus: 'Exp Get!',
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GetTitle_NewSkill: 'NewSkill!……',
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GetTitle_PowerupSkill: 'PowerUp!……',
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UnitSimple_Target: 'Target……',
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State_Addition: 'Addition',
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State_Recovery: 'Recovery',
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State_Regist: 'Resist',
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State_AllBadState: 'All Bad States',
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HideData_Secret: '-secret-',
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HideData_Question: '???',
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HideData_Unknown: 'Unknown',
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AttackMenu_AttackCount : 'Number of Attacks',
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PlayerActive: 'Player Units',
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Status_Level: 'Lv',
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Status_Experience: 'Ex',
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Signal_Turn: 'TURN',
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Signal_Gold: 'GOLD',
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Signal_Bonus: 'BONUS',
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CurrencySign_Gold: 'G',
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CurrencySign_Bonus: 'B',
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CurrencySign_Point: 'P',
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SignWord_Multiple: '×',
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SignWord_Percent: '%',
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SignWord_WaveDash: '~',
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SignWord_Limitless: '--'
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}; |