Translated extra menu commands
Translated additional menu commands Translated save menu commands Translated shop commands and changed "Purchase Total" to "Total" for readability
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4 changed files with 14 additions and 14 deletions
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@ -293,9 +293,9 @@ Scene_Extra.prototype.constructor = Scene_Extra;
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//カテゴリーはアイテムと大事な物だけにする
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//カテゴリーはアイテムと大事な物だけにする
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Window_EvCategory.prototype.makeCommandList = function () {
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Window_EvCategory.prototype.makeCommandList = function () {
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this.addCommand("CG鑑賞", "cg");
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this.addCommand("View CGs", "cg");
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this.addCommand("Hシーン鑑賞", "scene");
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this.addCommand("H Scenes", "scene");
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this.addCommand("Hアニメ鑑賞", "video");
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this.addCommand("H Animations", "video");
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};
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};
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Window_EvCategory.prototype.setItemWindow = function (itemWindow) {
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Window_EvCategory.prototype.setItemWindow = function (itemWindow) {
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this._itemWindow = itemWindow;
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this._itemWindow = itemWindow;
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@ -1467,9 +1467,9 @@
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this.addCommand(TextManager.equip, "equip", enabled);
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this.addCommand(TextManager.equip, "equip", enabled);
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}
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}
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this.addCommand("ファストトラベル", "travel", true); //trueで有効化
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this.addCommand("Fast Travel", "travel", true); //trueで有効化
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this.addCommand("イベント記録", "ev_rec", true); //trueで有効化
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this.addCommand("Event Log", "ev_rec", true); //trueで有効化
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this.addCommand("サイドエピソード", "side_episode", true); //trueで有効化
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this.addCommand("Side Episodes", "side_episode", true); //trueで有効化
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//if (this.needsCommand("status")) {
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//if (this.needsCommand("status")) {
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this.addCommand(TextManager.status, "eroStatus", enabled);
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this.addCommand(TextManager.status, "eroStatus", enabled);
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@ -140,8 +140,8 @@ function Window_SaveType() {
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};
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};
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Window_SaveType.prototype.makeCommandList = function () {
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Window_SaveType.prototype.makeCommandList = function () {
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this.addCommand("セーブ", "prof");
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this.addCommand("Save", "prof");
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this.addCommand("ロード", "kaihatu");
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this.addCommand("Load", "kaihatu");
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};
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};
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Window_SaveType.prototype.maxCols = function () {
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Window_SaveType.prototype.maxCols = function () {
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return 2;
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return 2;
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@ -267,8 +267,8 @@ function CBR_Window_ShopDo() {
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Window_ShopCommand.prototype.makeCommandList = function () {
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Window_ShopCommand.prototype.makeCommandList = function () {
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this.addCommand(TextManager.buy, "buy");
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this.addCommand(TextManager.buy, "buy");
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this.addCommand("アイテム売却", "item");
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this.addCommand("Sell Items", "item");
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this.addCommand("装備売却", "weapon");
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this.addCommand("Sell Equip", "weapon");
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};
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};
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Window_ShopCommand.prototype._refreshAllParts = function () {
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Window_ShopCommand.prototype._refreshAllParts = function () {
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@ -541,7 +541,7 @@ function CBR_Window_ShopDo() {
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this.contents.textColor = "#000000";
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this.contents.textColor = "#000000";
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this.drawTextM("Money", 154, 24, 200, "center");
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this.drawTextM("Money", 154, 24, 200, "center");
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this.drawTextM("Purchase Total", 154, 54, 200, "center");
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this.drawTextM("Total", 154, 54, 200, "center");
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this.drawTextM("Yen", 326, 24, 200, "center");
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this.drawTextM("Yen", 326, 24, 200, "center");
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this.drawTextM("Yen", 326, 54, 200, "center");
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this.drawTextM("Yen", 326, 54, 200, "center");
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this.contents.textColor = "#FFFFFF";
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this.contents.textColor = "#FFFFFF";
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@ -605,7 +605,7 @@ function CBR_Window_ShopDo() {
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this.contents.textColor = "#000000";
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this.contents.textColor = "#000000";
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this.drawTextM("Money", 154, 24, 200, "center");
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this.drawTextM("Money", 154, 24, 200, "center");
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this.drawTextM("Purchase Total", 154, 54, 200, "center");
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this.drawTextM("Total", 154, 54, 200, "center");
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this.drawTextM("Yen", 326, 24, 200, "center");
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this.drawTextM("Yen", 326, 24, 200, "center");
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this.drawTextM("Yen", 326, 54, 200, "center");
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this.drawTextM("Yen", 326, 54, 200, "center");
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this.contents.textColor = "#FFFFFF";
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this.contents.textColor = "#FFFFFF";
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@ -682,8 +682,8 @@ function CBR_Window_ShopDo() {
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};
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};
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CBR_Window_ShopDo.prototype.makeCommandList = function () {
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CBR_Window_ShopDo.prototype.makeCommandList = function () {
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this.addCommand("購入", "ok");
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this.addCommand("Buy", "ok");
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this.addCommand("キャンセル", "cancel");
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this.addCommand("Cancel", "cancel");
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};
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};
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CBR_Window_ShopDo.prototype.drawItem = function (index) {
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CBR_Window_ShopDo.prototype.drawItem = function (index) {
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