shortened PlayTime text in saves to avoid overlap

This commit is contained in:
onms 2026-01-22 16:38:51 -06:00
parent bb220a8730
commit 3761f6a110

View file

@ -2148,7 +2148,7 @@ Game_Interpreter.prototype.SaveData = function (SaveNo , autoSaveFlg) {
SaveArr.push(_setArr.slice());
}
SaveArr[SaveNo][0] = $gameVariables.value(VN_章Title) + ": Day " + $gameVariables.value(VN_日付);
SaveArr[SaveNo][1] = "PlayTime " + $gameSystem.playtimeText();
SaveArr[SaveNo][1] = " Time " + $gameSystem.playtimeText();
if ($gameSwitches.value(SW_奴隷)) {
SaveArr[SaveNo][2] = "dorei";
SaveArr[SaveNo][3] = $gameVariables.value(VN_奴隷_屈服度);