- Eliminated the removal of playtest plugins from the archived plugins.js during ZIP creation.
- Updated documentation to reflect changes in the exclusion of playtest plugins and other tool artifacts.
- Adjusted tests to ensure that the plugins.js file retains all installed plugins, including TLInspector and Forge_MZ.
- Introduced a new button to create a player-ready ZIP of the complete game, excluding translator workspaces, version control files, documentation, backups, saves, and playtest plugins.
- Implemented a background worker to handle ZIP creation without blocking the GUI.
- Added user feedback for the completion and size of the generated ZIP file.
- Add auto-detected RPG Maker and generic loose-PNG profiles
- Make scanning read-only and patch images through validated transactions
- Preserve RPG Maker compatibility with backups and legacy migration
- Document the workflow and expand image manager coverage
- Enable core RPG Maker dialogue and choice codes by default
- Install UberWolf CLI only for detected WOLF games
- Move static clipboard prompts into editable shipped skills
- Improve plugin and Ace translation audit workflows
- Add regression coverage for engine filtering and prompt loading
- Rename desktop launcher, window titles, About, and User-Agents
- Point QSettings at DazedTL with one-time migration from legacy app key
- Update README, Guide, skills, and launcher/script copy
BREAKING CHANGE: QSettings and desktop id now use DazedTL (legacy keys migrated once)
- Reorder sidebar to Guide, Workflow, Translation, Batches, Skills, Config
- Load maintainable docs from data/help/ with a process walkthrough
- Restore Ace Step 5 scripts prompt and pack guidance via RV2JSON
- Recommend Claude Sonnet 4.6 for quality/batch and Mistral for free