Compare commits

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137 commits

Author SHA1 Message Date
78b0ec0035 Merge branch 'main' into 'main'
TL Gallery titles and fix image

See merge request dazed-translations/dead-end-colosseum!24
2026-01-28 19:34:17 +00:00
7d75610d78 fixed a few gallery titles 2026-01-28 03:11:32 -06:00
57a09795a6 Adjusted character names to match dev's images and file name spellings 2026-01-28 03:07:02 -06:00
039026f3e8 fixed ugly backgrounds for slave mode images 2026-01-27 18:50:25 -06:00
cf38016b2e fixed dev engrish image (Gallary Mode) 2026-01-27 17:25:15 -06:00
9787144b85 TL Gallery titles 2026-01-27 17:24:51 -06:00
32a1f90fd2 Merge branch 'main' into 'main'
fixed some sakura reports

See merge request dazed-translations/dead-end-colosseum!23
2026-01-26 22:05:02 +00:00
1d7436404a fix some over-length accessory names and adjusted descriptions to sound better 2026-01-26 05:14:39 -06:00
2175c42176 TL and fix position of normal battle streak message 2026-01-26 04:44:54 -06:00
20938ec55d Add thicker outline and beige to 102 choices 2026-01-25 15:40:29 -06:00
f756231b53 Merge branch 'main' into 'main'
Main

See merge request dazed-translations/dead-end-colosseum!22
2026-01-25 19:20:40 +00:00
b021143005 sakura fix for the off-center negotiation choices 2026-01-25 11:30:30 -06:00
6815b0b91f business 2026-01-25 11:29:57 -06:00
850980e7d8 wear it 2026-01-25 10:40:22 -06:00
d925eaebbf TL Man (Slave Mode Ending) 2026-01-25 09:32:45 -06:00
3265634360 edits 2026-01-25 09:32:13 -06:00
8b312f292f Merge branch 'main' into 'main'
fixed a bunch of narration (again)

See merge request dazed-translations/dead-end-colosseum!21
2026-01-25 02:15:00 +00:00
48503125b2 fixed a bunch of narration (again) 2026-01-24 17:56:50 -06:00
03e8cd6b10 Merge branch 'main' into 'main'
fixed strength and pleasure bar positions

See merge request dazed-translations/dead-end-colosseum!20
2026-01-24 23:00:16 +00:00
abf4813dab Merge branch dead-end-colosseum:main into main 2026-01-24 16:59:21 -06:00
e53d8920a8 fixed strength and pleasure bar positions 2026-01-24 16:59:05 -06:00
db51397660 Merge branch 'main' into 'main'
fixed incorrectly labeled slave training notifications

See merge request dazed-translations/dead-end-colosseum!19
2026-01-24 22:56:12 +00:00
14a38b5134 undid some of the "fixes" (i love variable calls being inconsistent!) 2026-01-24 16:45:57 -06:00
63304948d9 Merge branch dead-end-colosseum:main into main 2026-01-24 16:22:34 -06:00
cfcb8f78be fixed incorrectly labeled slave training notifications 2026-01-24 16:21:33 -06:00
d1618bbb88 Merge branch 'main' into 'main'
Main

See merge request dazed-translations/dead-end-colosseum!18
2026-01-24 22:11:58 +00:00
89c6844a68 Merge branch dead-end-colosseum:main into main 2026-01-24 16:00:34 -06:00
8edd7a9c68 come on in 2026-01-24 16:00:14 -06:00
6710049047 fix slave training rate image 2026-01-24 15:59:58 -06:00
10bf294743 TL slave mode sex stats 2026-01-24 15:29:40 -06:00
cfdb63e217 TL slave mode flavor text 2026-01-24 15:29:14 -06:00
43bf6e3b9c added support for a 4th line to Slave Mode sex stats flavor text 2026-01-24 15:28:58 -06:00
29f522e849 Merge branch 'main' into 'main'
Main

See merge request dazed-translations/dead-end-colosseum!17
2026-01-24 21:03:07 +00:00
8c864a349d TL and improved some slave mode text 2026-01-24 13:54:28 -06:00
d5197862fc shortened sedative choice 2026-01-24 13:32:33 -06:00
41327a96da Merge branch 'main' into 'main'
fix Public Order updating bug

See merge request dazed-translations/dead-end-colosseum!16
2026-01-24 16:50:19 +00:00
25b8c97c0b Male to Man 2026-01-24 07:33:54 -06:00
d50c34c27c removed script mosaics for live2d (fully decensors some images, but many have burned-in mosaics underneath) 2026-01-24 07:01:42 -06:00
20ebfa30d6 fixed slave training stats image 2026-01-24 06:39:00 -06:00
6ac1e58523 shortened BLogAdd that was going off-screen, TL name 2026-01-24 06:38:12 -06:00
e65324208b jesse pronouns 2026-01-24 05:26:54 -06:00
a43dcfb9a6 shortened armors to 2 lines maximum to avoid bugs 2026-01-24 05:21:38 -06:00
a9eb9262b0 moved public order image left a bit 2026-01-24 05:04:48 -06:00
e16d303da4 fix Public Order updating bug 2026-01-24 04:38:38 -06:00
b51dffe5e4 Eddie pronouns 2026-01-24 04:38:21 -06:00
5e966f8893 Merge branch 'main' into 'main'
is there anything in it for me

See merge request dazed-translations/dead-end-colosseum!15
2026-01-24 00:06:28 +00:00
289b1fc175 Merge branch dead-end-colosseum:main into main 2026-01-23 17:50:35 -06:00
3609f17aac is there anything in it for me 2026-01-23 17:50:01 -06:00
faf995a5c4 Merge branch 'main' into 'main'
Main

See merge request dazed-translations/dead-end-colosseum!14
2026-01-23 19:03:35 +00:00
505b092b31 missed this one 2026-01-23 12:41:58 -06:00
fcd71c9ff5 (hopefully) got the rest of the x's 2026-01-23 12:36:07 -06:00
3f57245ac2 TL turn-based debuff message 2026-01-23 12:16:38 -06:00
399d54cfa4 shortened skill name to avoid cost collision 2026-01-23 12:12:03 -06:00
5e5f59dc63 fixed lengths of status effect descriptions 2026-01-23 12:11:21 -06:00
0a23fe50d8 fixed some narration referrals 2026-01-23 11:59:29 -06:00
e3b9f0c1e4 Merge branch 'main' into 'main'
Main

See merge request dazed-translations/dead-end-colosseum!13
2026-01-23 15:07:45 +00:00
fc9a9bef70 TL Slave Mode 2026-01-23 01:12:15 -06:00
debb83613f Libido to Lewdness for consistency 2026-01-23 01:12:01 -06:00
31f419a1af various fixes 2026-01-23 01:11:48 -06:00
a0d6fc649c judge to referee 2026-01-22 23:52:53 -06:00
5d7ce05674 Accuracy to Hit for consistency 2026-01-22 23:35:40 -06:00
ee4912c56a Aroma (singular) 2026-01-22 23:35:21 -06:00
15f6b4b772 Johnny, Fixed Frank's sense of time 2026-01-22 23:35:13 -06:00
8a7f92413b Merge branch 'main' of ssh.gitgud.io:onms/dead-end-colosseum 2026-01-22 22:59:35 -06:00
d9b5237b34 stores to item shop 2026-01-22 22:51:09 -06:00
3b03c94a5e Merge branch 'main' into 'main'
shortened names of other skills that were blocking cost

See merge request dazed-translations/dead-end-colosseum!12
2026-01-23 04:49:06 +00:00
7bed9e6145 Merge branch dead-end-colosseum:main into main 2026-01-22 22:47:38 -06:00
fa27b97ccc shortened names of other skills that were blocking cost 2026-01-22 22:47:05 -06:00
6c74fad471 Merge branch 'main' into 'main'
Focus Ki

See merge request dazed-translations/dead-end-colosseum!11
2026-01-23 04:44:53 +00:00
13008e22b4 Merge branch dead-end-colosseum:main into main 2026-01-22 22:30:38 -06:00
6446d6745b Focus Ki 2026-01-22 22:27:43 -06:00
7411dd0e05 Merge branch 'main' into 'main'
reworded works to better accomodate their shared confirmation script with training

See merge request dazed-translations/dead-end-colosseum!10
2026-01-23 04:27:42 +00:00
f638af8810 Merge branch 'main' of ssh.gitgud.io:onms/dead-end-colosseum 2026-01-22 21:45:08 -06:00
ac222c3312 reworded works to better accomodate their shared confirmation script with training 2026-01-22 21:44:56 -06:00
8fa5e543ed Merge branch 'main' into 'main'
Main

See merge request dazed-translations/dead-end-colosseum!9
2026-01-23 03:27:15 +00:00
3cae9129a0 shortened NPC skill name to avoid cost concealment 2026-01-22 21:22:10 -06:00
33cbd60ada x to times 2026-01-22 21:19:57 -06:00
0112aa74bf made some scene introductions easier to read in english 2026-01-22 20:38:00 -06:00
792319527b TL Underground Arena fighters 2026-01-22 20:35:52 -06:00
3a8f44cddb Merge branch 'main' into 'main'
add image TLs to repo (plus changed HP to STA for stats display)

See merge request dazed-translations/dead-end-colosseum!8
2026-01-23 00:17:00 +00:00
d456756860 Merge branch 'main' of ssh.gitgud.io:onms/dead-end-colosseum 2026-01-22 18:05:20 -06:00
e86715bc66 TL item use 2026-01-22 18:05:08 -06:00
e8f1ba0d75 Merge branch dead-end-colosseum:main into main 2026-01-22 17:52:18 -06:00
325f54b0b1 add image TLs to repo (plus changed HP to STA for stats display) 2026-01-22 17:51:42 -06:00
4a67aa5539 Merge branch 'main' into 'main'
(hopefully) fixed SexTxtSet running out of the box

See merge request dazed-translations/dead-end-colosseum!7
2026-01-22 23:36:59 +00:00
d69720fafe bodyguard to bouncer where relevant, fixed scene title inconsistencies 2026-01-22 17:23:00 -06:00
1a91ff8dcb Merge branch 'main' of ssh.gitgud.io:onms/dead-end-colosseum 2026-01-22 16:39:13 -06:00
3761f6a110 shortened PlayTime text in saves to avoid overlap 2026-01-22 16:38:51 -06:00
b69ae51a5e Merge branch dead-end-colosseum:main into main 2026-01-22 15:52:04 -06:00
bb220a8730 (hopefully) fixed SexTxtSet running out of the box 2026-01-22 15:50:21 -06:00
7a6c764846 Merge branch 'main' into 'main'
removed japanese symbol from sex stats

See merge request dazed-translations/dead-end-colosseum!6
2026-01-22 21:00:54 +00:00
dd22671226 removed japanese symbol from sex stats 2026-01-22 14:46:56 -06:00
fd9fb9e3f6 Merge branch 'main' into 'main'
fixed a wrong value call for skill

See merge request dazed-translations/dead-end-colosseum!5
2026-01-22 02:19:44 +00:00
928008aec4 one more 2026-01-21 18:10:33 -06:00
cee3714c9c fixed a wrong value call for skill 2026-01-21 18:08:41 -06:00
2185b12305 Merge branch 'main' into 'main'
changed the fix, was causing issues elsewhere. should be good now.

See merge request dazed-translations/dead-end-colosseum!4
2026-01-21 23:28:45 +00:00
778170d3d2 Merge branch dead-end-colosseum:main into main 2026-01-21 17:27:47 -06:00
d12074aed8 changed the fix, was causing issues elsewhere. should be good now. 2026-01-21 17:27:29 -06:00
bd30ebf943 Merge branch 'main' into 'main'
moved Work's Pay text left to keep it in the box

See merge request dazed-translations/dead-end-colosseum!3
2026-01-21 23:09:02 +00:00
f553cc295d moved Work's Pay text left to keep it in the box 2026-01-21 17:02:04 -06:00
aeb2d9d3b3 Change outline text color of events 2026-01-21 08:34:59 -06:00
677a329d82 TL Shop 2026-01-21 08:31:03 -06:00
5185287f34 Fix ck bug 2026-01-21 08:29:40 -06:00
5e44f5fe8b Merge branch 'main' into 'main'
Main

See merge request dazed-translations/dead-end-colosseum!2
2026-01-21 14:15:52 +00:00
136b6d818b Merge branch dead-end-colosseum:main into main 2026-01-21 03:44:26 -06:00
eb0e7fdcbb polished and fixed script for first 3 days 2026-01-21 03:43:57 -06:00
2d276cf3e5 TL and polish some js files 2026-01-21 03:42:54 -06:00
7caa4da115 polished more skill descriptions 2026-01-21 03:40:13 -06:00
6892116c2e Shortened Weapon descriptions to 2 lines 2026-01-21 02:28:51 -06:00
2838194fd5 fixed a bunch of issues with skill descriptions 2026-01-21 02:00:41 -06:00
f2fac2cd51 lowered buggy 3-line item descriptions to 2 lines 2026-01-21 01:57:02 -06:00
2b8d28d6e1 Merge branch 'main' into 'main'
fixed Mob ABCD dialogue boxes

See merge request dazed-translations/dead-end-colosseum!1
2026-01-21 05:26:11 +00:00
321ce000c5 regular tilde to japanese tilde 2026-01-20 19:35:19 -06:00
5207879926 fixed Mob ABCD dialogue boxes 2026-01-20 18:55:55 -06:00
acb3b14be4 title 2026-01-20 17:20:44 -06:00
8d51cc585f Message gap for choices 2026-01-20 17:13:57 -06:00
4154a74f88 Add somepadding to newlines 2026-01-20 17:08:19 -06:00
7231ecf0b9 Config 2026-01-20 14:28:58 -06:00
b3dba969bd TL battle strings 2026-01-20 14:23:38 -06:00
1eb44455e8 tl controls 2026-01-20 13:54:42 -06:00
c89f7d686e Adjusting skill desc fonts 2026-01-20 13:40:47 -06:00
806a816a74 TL more 2026-01-20 13:19:17 -06:00
d7485d3ceb Fixing broken stuff 2026-01-20 13:11:06 -06:00
374321ccb1 TL some more and font size 2026-01-20 12:53:31 -06:00
8b94951ec9 TL Some 655 and script 2026-01-20 12:41:34 -06:00
df3b7d06ad TL A lotta strings 2026-01-19 12:51:22 -06:00
2c12aa4ab9 TL Events 2026-01-19 12:34:06 -06:00
3f20349d95 TL Fuki 2026-01-19 12:33:52 -06:00
d9ae7a0a09 Adjusting font for sex 2026-01-19 12:20:55 -06:00
6aecdce196 TL sex menu 2026-01-19 11:36:22 -06:00
13769eca08 this.BlogAdd stuff 2026-01-19 11:14:21 -06:00
5adc9f49b4 TL 122 codes 2026-01-19 10:53:19 -06:00
4ab30b45d6 TL jsscript 2026-01-19 10:49:54 -06:00
62a51251a7 lines and font 2026-01-19 10:45:57 -06:00
50b55fe322 Adjust Wrap 2026-01-19 10:14:36 -06:00
ae45f92fee TL Maps 2026-01-19 09:57:28 -06:00
fe94e94c85 TL Other Files 2026-01-17 12:21:20 -06:00
473 changed files with 300597 additions and 153992 deletions

428
.gitignore vendored
View file

@ -41,15 +41,419 @@ scene.dat
BSXScript_*
# Images
!systemui_menu3.png_
!systemui_menu4.png_
!battle_ui2.png_
!system_intro2.png_
!System_ui_gauge7.png_
!System_ui_hud1.png_
!System_ui_hud10.png_
!System_ui_hud2.png_
!System_ui_hud3.png_
!System_ui_hud6.png_
!System_ui_hud7.png_
!System_ui_hud8.png_
!!0DebugMark.rpgmvp
!0Event_Mark.rpgmvp
!EmTest_break.rpgmvp
!Enemy_Test_break.rpgmvp
!Ta_Bighand(1.rpgmvp
!Ta_Dummy(1.rpgmvp
!Ta_Dummy(2.rpgmvp
!Ta_Frank(1.rpgmvp
!Ta_Frank(2.rpgmvp
!Ta_mitsubai(1.rpgmvp
!Ta_Rury(1.rpgmvp
!Toumeidummy.rpgmvp
!doreihoushi.rpgmvp
!doreirinkan.rpgmvp
!OP01.rpgmvp
!OP02.rpgmvp
!OP03.rpgmvp
!OP04.rpgmvp
!chian1.rpgmvp
!chian2.rpgmvp
!Ending_10.rpgmvp
!Ending_11.rpgmvp
!Ending_2.rpgmvp
!Ending_3.rpgmvp
!Ending_4.rpgmvp
!Ending_5.rpgmvp
!Ending_6.rpgmvp
!Ending_7.rpgmvp
!Ending_8.rpgmvp
!Ending_9.rpgmvp
!haibokueffect.rpgmvp
!Live2D_Checker.rpgmvp
!KakuninWin.rpgmvp
!PN_DayWin.rpgmvp
!PN_tCkWin.rpgmvp
!PN_tGBase.rpgmvp
!PN_Tian_1.rpgmvp
!PN_Tian_2.rpgmvp
!PN_Tian_3.rpgmvp
!PN_Tian_4.rpgmvp
!PN_Tian_5.rpgmvp
!Btn_Asobi.rpgmvp
!Btn_Battle.rpgmvp
!Btn_Kunren.rpgmvp
!Btn_Rest.rpgmvp
!Btn_Town.rpgmvp
!Btn_Work.rpgmvp
!PN_KunrenFree.rpgmvp
!Btn_GunShop.rpgmvp
!Btn_Item.rpgmvp
!Btn_Kyoten.rpgmvp
!Btn_Skill.rpgmvp
!PN_AsBackBtn.rpgmvp
!PN_AsCBack_1.rpgmvp
!PN_AsCBack_2.rpgmvp
!PN_AsCBack_3.rpgmvp
!PN_AsCBack_4.rpgmvp
!PN_AsCBack_5.rpgmvp
!PN_AsHint1.rpgmvp
!PN_AsOneBtn.rpgmvp
!PN_l1Back.rpgmvp
!PN_ICkWin.rpgmvp
!PN_ICkWin.rpgmvp
!Btn_Kunren1.rpgmvp
!Btn_Kunren2.rpgmvp
!Btn_Kunren3.rpgmvp
!Btn_Kunren4.rpgmvp
!Btn_Kunren5.rpgmvp
!Btn_Kunren6.rpgmvp
!PN_KunrenBack.rpgmvp
!RateWin.rpgmvp
!PN_skCkWin.rpgmvp
!Btn_Work1.rpgmvp
!Btn_Work2.rpgmvp
!Btn_Work3.rpgmvp
!Btn_Work4.rpgmvp
!Btn_Work5.rpgmvp
!Btn_Work6.rpgmvp
!Btn_Work7.rpgmvp
!Btn_Work8.rpgmvp
!Btn_Work9.rpgmvp
!PN_tSexharaBtna.rpgmvp
!PN_tSexharaBtnb.rpgmvp
!PN_WorkBack.rpgmvp
!RateWin.rpgmvp
!PN_dBackT.rpgmvp
!PN_dBtn_Housi.rpgmvp
!PN_dBtn_Koyu0.rpgmvp
!PN_dBtn_Koyu1.rpgmvp
!PN_dBtn_Koyu2.rpgmvp
!PN_dBtn_Koyu3.rpgmvp
!PN_dBtn_Koyu4.rpgmvp
!PN_dBtn_Koyu5.rpgmvp
!PN_dBtn_Koyu6.rpgmvp
!PN_dBtn_Koyu7.rpgmvp
!PN_dBtn_Koyu8.rpgmvp
!PN_dBtn_Koyubackup.rpgmvp
!PN_dBtn_Kyukei.rpgmvp
!PN_dBtn_Party.rpgmvp
!PN_dBtn_Rinkan.rpgmvp
!PN_dBtn_Rock.rpgmvp
!PN_dBtn_Shop.rpgmvp
!PN_dDataBase.rpgmvp
!PN_dKupkRock.rpgmvp
!PN_dPantiBtn.rpgmvp
!PN_dPtRock.rpgmvp
!PN_dZTurn.rpgmvp
!PN_mDBase.rpgmvp
!PN_mDCntBack.rpgmvp
!PN_mOpBase.rpgmvp
!PN_LBtn_1-1-1.rpgmvp
!PN_LBtn_1-1-2.rpgmvp
!PN_LBtn_1-1-3.rpgmvp
!PN_LBtn_1-1-4.rpgmvp
!PN_LBtn_1-1-5.rpgmvp
!PN_LBtn_1-1-6.rpgmvp
!PN_LBtn_1-2-1.rpgmvp
!PN_LBtn_1-2-2.rpgmvp
!PN_LBtn_1-2-3.rpgmvp
!PN_LBtn_1-2-4.rpgmvp
!PN_LBtn_1-2-5.rpgmvp
!PN_LBtn_1-2-6.rpgmvp
!PN_LBtn_1-2-7.rpgmvp
!PN_LBtn_1-3-1.rpgmvp
!PN_LBtn_1-3-2.rpgmvp
!PN_LBtn_1-3-3.rpgmvp
!PN_LBtn_1-3-4.rpgmvp
!PN_LBtn_1-3-5.rpgmvp
!PN_LBtn_1-3-6.rpgmvp
!PN_LBtn_1-3-7.rpgmvp
!PN_LBtn_10-1-1.rpgmvp
!PN_LBtn_10-1-2.rpgmvp
!PN_LBtn_10-1-3.rpgmvp
!PN_LBtn_10-1-4.rpgmvp
!PN_LBtn_10-1-5.rpgmvp
!PN_LBtn_10-1-6.rpgmvp
!PN_LBtn_10-2-1.rpgmvp
!PN_LBtn_10-2-2.rpgmvp
!PN_LBtn_10-2-3.rpgmvp
!PN_LBtn_10-2-4.rpgmvp
!PN_LBtn_10-2-5.rpgmvp
!PN_LBtn_10-2-6.rpgmvp
!PN_LBtn_10-3-1.rpgmvp
!PN_LBtn_10-3-2.rpgmvp
!PN_LBtn_10-3-3.rpgmvp
!PN_LBtn_10-3-4.rpgmvp
!PN_LBtn_10-3-5.rpgmvp
!PN_LBtn_2-1-1.rpgmvp
!PN_LBtn_2-1-2.rpgmvp
!PN_LBtn_2-1-3.rpgmvp
!PN_LBtn_2-1-4.rpgmvp
!PN_LBtn_2-1-5.rpgmvp
!PN_LBtn_2-1-6.rpgmvp
!PN_LBtn_2-2-1.rpgmvp
!PN_LBtn_2-2-2.rpgmvp
!PN_LBtn_2-2-3.rpgmvp
!PN_LBtn_2-2-4.rpgmvp
!PN_LBtn_2-2-5.rpgmvp
!PN_LBtn_2-2-6.rpgmvp
!PN_LBtn_2-3-1.rpgmvp
!PN_LBtn_2-3-2.rpgmvp
!PN_LBtn_2-3-3.rpgmvp
!PN_LBtn_2-3-4.rpgmvp
!PN_LBtn_2-3-5.rpgmvp
!PN_LBtn_2-3-6.rpgmvp
!PN_LBtn_3-1-1.rpgmvp
!PN_LBtn_3-1-2.rpgmvp
!PN_LBtn_3-1-3.rpgmvp
!PN_LBtn_3-1-4.rpgmvp
!PN_LBtn_3-1-5.rpgmvp
!PN_LBtn_3-1-6.rpgmvp
!PN_LBtn_3-2-1.rpgmvp
!PN_LBtn_3-2-2.rpgmvp
!PN_LBtn_3-2-3.rpgmvp
!PN_LBtn_3-2-4.rpgmvp
!PN_LBtn_3-2-5.rpgmvp
!PN_LBtn_3-3-1.rpgmvp
!PN_LBtn_3-3-2.rpgmvp
!PN_LBtn_3-3-3.rpgmvp
!PN_LBtn_3-3-4.rpgmvp
!PN_LBtn_3-3-5.rpgmvp
!PN_LBtn_4-1-1.rpgmvp
!PN_LBtn_4-1-2.rpgmvp
!PN_LBtn_4-1-3.rpgmvp
!PN_LBtn_4-1-4.rpgmvp
!PN_LBtn_4-1-5.rpgmvp
!PN_LBtn_4-1-6.rpgmvp
!PN_LBtn_4-2-1.rpgmvp
!PN_LBtn_4-2-2.rpgmvp
!PN_LBtn_4-2-3.rpgmvp
!PN_LBtn_4-2-4.rpgmvp
!PN_LBtn_4-2-5.rpgmvp
!PN_LBtn_4-2-6.rpgmvp
!PN_LBtn_4-3-1.rpgmvp
!PN_LBtn_4-3-2.rpgmvp
!PN_LBtn_4-3-3.rpgmvp
!PN_LBtn_4-3-4.rpgmvp
!PN_LBtn_4-3-5.rpgmvp
!PN_LBtn_5-1-1.rpgmvp
!PN_LBtn_5-1-2.rpgmvp
!PN_LBtn_5-1-3.rpgmvp
!PN_LBtn_5-1-4.rpgmvp
!PN_LBtn_5-1-5.rpgmvp
!PN_LBtn_5-1-6.rpgmvp
!PN_LBtn_5-2-1.rpgmvp
!PN_LBtn_5-2-2.rpgmvp
!PN_LBtn_5-2-3.rpgmvp
!PN_LBtn_5-2-4.rpgmvp
!PN_LBtn_5-2-5.rpgmvp
!PN_LBtn_5-3-1.rpgmvp
!PN_LBtn_5-3-2.rpgmvp
!PN_LBtn_5-3-3.rpgmvp
!PN_LBtn_5-3-4.rpgmvp
!PN_LBtn_5-3-5.rpgmvp
!PN_LBtn_6-1-1.rpgmvp
!PN_LBtn_6-1-2.rpgmvp
!PN_LBtn_6-1-3.rpgmvp
!PN_LBtn_6-1-4.rpgmvp
!PN_LBtn_6-1-5.rpgmvp
!PN_LBtn_6-1-6.rpgmvp
!PN_LBtn_6-2-1.rpgmvp
!PN_LBtn_6-2-2.rpgmvp
!PN_LBtn_6-2-3.rpgmvp
!PN_LBtn_6-2-4.rpgmvp
!PN_LBtn_6-2-5.rpgmvp
!PN_LBtn_6-3-1.rpgmvp
!PN_LBtn_6-3-2.rpgmvp
!PN_LBtn_6-3-3.rpgmvp
!PN_LBtn_6-3-4.rpgmvp
!PN_LBtn_6-3-5.rpgmvp
!PN_LBtn_7-1-1.rpgmvp
!PN_LBtn_7-1-2.rpgmvp
!PN_LBtn_7-1-3.rpgmvp
!PN_LBtn_7-1-4.rpgmvp
!PN_LBtn_7-1-5.rpgmvp
!PN_LBtn_7-1-6.rpgmvp
!PN_LBtn_7-2-1.rpgmvp
!PN_LBtn_7-2-2.rpgmvp
!PN_LBtn_7-2-3.rpgmvp
!PN_LBtn_7-2-4.rpgmvp
!PN_LBtn_7-2-5.rpgmvp
!PN_LBtn_7-3-1.rpgmvp
!PN_LBtn_7-3-2.rpgmvp
!PN_LBtn_7-3-3.rpgmvp
!PN_LBtn_7-3-4.rpgmvp
!PN_LBtn_7-3-5.rpgmvp
!PN_OsBack.rpgmvp
!PN_OsBack_2.rpgmvp
!PN_OsEndBtn.rpgmvp
!PN_OsRBtn_0.rpgmvp
!PN_OsRBtn_1.rpgmvp
!PN_OsRBtn_2.rpgmvp
!PN_bDataBtn.rpgmvp
!PN_bDataBtn_Close.rpgmvp
!PN_bEmBltWin_Miss.rpgmvp
!PN_bFz_Sel.rpgmvp
!PN_bPLBltWin_Miss.rpgmvp
!PN_bRzEnst.rpgmvp
!PN_bRzTxt_1.rpgmvp
!PN_bRzTxt_2.rpgmvp
!PN_bRzTxt_3.rpgmvp
!PN_bRzTxt_4.rpgmvp
!PN_bRzTxt_5.rpgmvp
!PN_mSkBltSoubi.rpgmvp
!PN_SpeedUp.rpgmvp
!PN_THBlt_1.rpgmvp
!PN_THBlt_1_Off.rpgmvp
!PN_TPPowUp.rpgmvp
!PN_TPPowUp_Cancel.rpgmvp
!PN_JBase.rpgmvp
!PN_jStBase.rpgmvp
!PN_RzExBtlWin.rpgmvp
!PN_RzExNoBtn.rpgmvp
!PN_RzExWin.rpgmvp
!PN_RzExWin_2.rpgmvp
!PN_RzExYesBtn.rpgmvp
!PN_bsState.rpgmvp
!Btl_PL_TH.rpgmvp
!1_1.rpgmvp
!1_10.rpgmvp
!1_11.rpgmvp
!1_11_2.rpgmvp
!1_11_3.rpgmvp
!1_12.rpgmvp
!1_13.rpgmvp
!1_14.rpgmvp
!1_15.rpgmvp
!1_16.rpgmvp
!1_16_2.rpgmvp
!1_17.rpgmvp
!1_18.rpgmvp
!1_18_2.rpgmvp
!1_19.rpgmvp
!1_19_2.rpgmvp
!1_2.rpgmvp
!1_20.rpgmvp
!1_20_2.rpgmvp
!1_20_3.rpgmvp
!1_20_4.rpgmvp
!1_21.rpgmvp
!1_22.rpgmvp
!1_3.rpgmvp
!1_4.rpgmvp
!1_5.rpgmvp
!1_5_2.rpgmvp
!1_5_3.rpgmvp
!1_6.rpgmvp
!1_7.rpgmvp
!1_8.rpgmvp
!1_9.rpgmvp
!PN_Dice_EndUI.rpgmvp
!PN_Dice_StopUI.rpgmvp
!PN_GalBackBtn.rpgmvp
!PN_GalDtlBtn1.rpgmvp
!PN_GalDtlBtn2.rpgmvp
!PN_glBtn_2.rpgmvp
!PN_glBtn_3.rpgmvp
!PN_glBtn_4.rpgmvp
!PN_glDriGosyuBtn_1.rpgmvp
!PN_glDriGosyuBtn_2.rpgmvp
!PN_glDriGosyuBtn_3.rpgmvp
!PN_glDriGosyuBtn_4.rpgmvp
!PN_glDriGosyuBtn_5.rpgmvp
!PN_glDriGosyuBtn_6.rpgmvp
!PN_glDriGosyuBtn_7.rpgmvp
!PN_glDriGosyuBtn_8.rpgmvp
!PN_glDriWin.rpgmvp
!PN_glSelBack.rpgmvp
!Event30.rpgmvp
!Event31.rpgmvp
!Event32.rpgmvp
!Event33.rpgmvp
!Event34.rpgmvp
!Event35.rpgmvp
!Event36.rpgmvp
!Event37.rpgmvp
!Event38.rpgmvp
!Event39.rpgmvp
!Event40.rpgmvp
!Event41.rpgmvp
!Event42.rpgmvp
!Event43.rpgmvp
!Event44.rpgmvp
!Event45.rpgmvp
!Event46.rpgmvp
!Event47.rpgmvp
!Event48.rpgmvp
!Event49.rpgmvp
!Event50.rpgmvp
!Event51.rpgmvp
!Event52.rpgmvp
!Event53.rpgmvp
!NotEvent.rpgmvp
!3.rpgmvp
!Event37.rpgmvp
!Event38.rpgmvp
!Event39.rpgmvp
!Event40.rpgmvp
!Event41.rpgmvp
!Event42.rpgmvp
!Event43.rpgmvp
!Event44.rpgmvp
!Event45.rpgmvp
!Event46.rpgmvp
!Event47.rpgmvp
!Event48.rpgmvp
!Event49.rpgmvp
!Event50.rpgmvp
!Event51.rpgmvp
!Event52.rpgmvp
!Event53.rpgmvp
!Event54.rpgmvp
!Event55.rpgmvp
!Event56.rpgmvp
!Event57.rpgmvp
!Event58.rpgmvp
!Event59.rpgmvp
!Event60.rpgmvp
!NotEvent.rpgmvp
!Inran_Hart.rpgmvp
!PN_mSelect0.rpgmvp
!PN_mSelect1.rpgmvp
!PN_mSelect2.rpgmvp
!PN_mSelect3.rpgmvp
!PN_mSelect4.rpgmvp
!PN_mSelect5.rpgmvp
!PN_mSelect6.rpgmvp
!PN_mSelect7.rpgmvp
!PN_mIItmWin.rpgmvp
!PN_mItmUWin.rpgmvp
!PN_mOpBase.rpgmvp
!PN_mOpBase_Dorei.rpgmvp
!PN_OpNanido2.rpgmvp
!PN_OpNanido2_off.rpgmvp
!PN_MSvWin_Top.rpgmvp
!PN_MSvWin_Top_dorei.rpgmvp
!PN_mSxKisWin.rpgmvp
!PN_mSkBase.rpgmvp
!PN_mSbBase.rpgmvp
!PN_mBase_st.rpgmvp
!PN_mBase_st_2.rpgmvp
!PN_mTbBase.rpgmvp
!PN_SlvBackBtn.rpgmvp
!PN_SlvBtn0.rpgmvp
!PN_SlvBtn1.rpgmvp
!PN_SlvBtn2.rpgmvp
!PN_SlvBtn3.rpgmvp
!PN_SlvBtn4.rpgmvp
!PN_SlvBtn5.rpgmvp
!PN_SlvBtn6.rpgmvp
!PN_SlvBtn7.rpgmvp
!PN_SlvDtlBtn.rpgmvp
!PN_SlvDtlTopTxt.rpgmvp
!PN_BugfixBtn.rpgmvp
!PN_sBtn3.rpgmvp
!PN_GalBase.rpgmvp

View file

@ -1,3 +1,3 @@
username=dazed-translations
repo=unholy-maiden
repo=dead-end-colosseum
branch=main

File diff suppressed because it is too large Load diff

View file

@ -18,7 +18,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "レオナ",
"name": "Leona",
"nickname": "",
"note": "",
"profile": ""
@ -41,7 +41,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "ルーリー",
"name": "Rury",
"nickname": "",
"note": "",
"profile": ""
@ -64,7 +64,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "イヴ",
"name": "Eve",
"nickname": "",
"note": "",
"profile": ""
@ -87,7 +87,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "レベッカ",
"name": "Rebekka",
"nickname": "",
"note": "",
"profile": ""
@ -110,7 +110,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "コータロー",
"name": "Kotaro",
"nickname": "",
"note": "",
"profile": ""
@ -133,7 +133,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "マーカス",
"name": "Marcus",
"nickname": "",
"note": "",
"profile": ""
@ -225,7 +225,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "透明ダミー",
"name": "Invisible Dummy",
"nickname": "",
"note": "",
"profile": ""
@ -248,7 +248,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "フランク",
"name": "Frank",
"nickname": "",
"note": "",
"profile": ""
@ -271,7 +271,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "ユリアン",
"name": "Julian",
"nickname": "",
"note": "",
"profile": ""
@ -294,7 +294,7 @@
"traits": [],
"initialLevel": 1,
"maxLevel": 99,
"name": "ソウベエ",
"name": "Soubei",
"nickname": "",
"note": "",
"profile": ""

View file

@ -3,11 +3,11 @@
{
"id": 1,
"atypeId": 1,
"description": "命中+5。\n気持ち、抜き打ちしやすいように改造されているホルスター。",
"description": "A holster that's been modified to make quick draws a little easier.\nHit +5",
"etypeId": 5,
"traits": [],
"iconIndex": 326,
"name": "ホルスター",
"name": "Holster",
"note": "",
"params": [
0,
@ -24,7 +24,7 @@
{
"id": 2,
"atypeId": 1,
"description": "攻撃行動をとった1つ後の行動枠で攻撃力+10%\n戦いの前に景気づけに煽る酒。引き金の指が震える。",
"description": "A pre-battle drink for Bullet Maniacs. My trigger finger trembles...\nAfter taking an attack action, Attack +10% in the next action slot.",
"etypeId": 5,
"traits": [
{
@ -34,7 +34,7 @@
}
],
"iconIndex": 327,
"name": "銘酒 弾丸狂い",
"name": "Fine Liquor: BM",
"note": "",
"params": [
0,
@ -51,7 +51,7 @@
{
"id": 3,
"atypeId": 1,
"description": "HP0になっても力を振り絞りそのターンの最後まで動ける。\n大切な人の写真を入れるためのペンダント。",
"description": "A pendant meant to hold a photo of someone precious.\nEven if HP hits 0, you can keep moving until the end of that turn.",
"etypeId": 5,
"traits": [
{
@ -61,7 +61,7 @@
}
],
"iconIndex": 328,
"name": "ペンダント",
"name": "Pendant",
"note": "",
"params": [
0,
@ -78,7 +78,7 @@
{
"id": 4,
"atypeId": 1,
"description": "攻撃同士がぶつかるとダメージ20%増加\n片目を潰されたら両目を潰すゼンムラビ法典の現代語訳版。",
"description": "When attacks clash, damage increases by 20%. A modern translation\nof the Zenmurabi Code: if you lose one eye, take both of theirs.",
"etypeId": 5,
"traits": [
{
@ -88,7 +88,7 @@
}
],
"iconIndex": 329,
"name": "過剰防衛のススメ",
"name": "Guide to Excessive Self-Defense",
"note": "",
"params": [
0,
@ -105,7 +105,7 @@
{
"id": 5,
"atypeId": 1,
"description": "???に対して攻撃をぶつけるとテンション+10\nあもう見ちゃおれん。",
"description": "A Badge of Honor. Ah I can't see...\nWhen you attack ???, Tension +10",
"etypeId": 5,
"traits": [
{
@ -115,7 +115,7 @@
}
],
"iconIndex": 330,
"name": "名誉命知らずバッジ",
"name": "BoH: Daredevil",
"note": "",
"params": [
0,
@ -132,7 +132,7 @@
{
"id": 6,
"atypeId": 1,
"description": "クリティカルを出すとコスト+\nたまにあたるとオトクな気がする。それがヤマ感。",
"description": "Critical hits increase cost by 1. Sometimes when it lands,\nit feels like a bargain. That's the gambler's hunch.",
"etypeId": 5,
"traits": [
{
@ -142,7 +142,7 @@
}
],
"iconIndex": 331,
"name": "ヤマ感",
"name": "Gut Feeling",
"note": "",
"params": [
0,
@ -159,7 +159,7 @@
{
"id": 7,
"atypeId": 1,
"description": "おもむろにギターケースから銃を取り出す。\n特に意味は無いが、初期テンションが50上がる。",
"description": "Casually pulls a gun from a guitar case.\nNo real reason, but starting Tension increases by 50.",
"etypeId": 5,
"traits": [
{
@ -169,7 +169,7 @@
}
],
"iconIndex": 332,
"name": "ギターケース",
"name": "Guitar Case",
"note": "",
"params": [
0,
@ -186,7 +186,7 @@
{
"id": 8,
"atypeId": 1,
"description": "瀕死で全能力50%ブースト\nあいつの為にも負けられないんだ",
"description": "Proof of Friendship. I can't afford to lose―for their sake!\nAt near death, all stats get a 50% boost.",
"etypeId": 5,
"traits": [
{
@ -196,7 +196,7 @@
}
],
"iconIndex": 333,
"name": "友情の証",
"name": "The Proof",
"note": "",
"params": [
0,
@ -213,7 +213,7 @@
{
"id": 9,
"atypeId": 1,
"description": "敵の直感-10%\nチラチラ見える下着が妙に扇情的で集中できない。卑怯なり。",
"description": "The glimpses of underwear are strangely arousing and\nmake it hard to focus. So unfair. Enemy intuition -10%",
"etypeId": 5,
"traits": [
{
@ -223,7 +223,7 @@
}
],
"iconIndex": 334,
"name": "勝負下着",
"name": "Lucky Underwear",
"note": "",
"params": [
0,
@ -240,7 +240,7 @@
{
"id": 10,
"atypeId": 1,
"description": "インスピレーションが沸くアッパー系のBGM集レコード。\nウォークマンがある時代ならヤバかった。回避率+10%",
"description": "A record of upper-type BGM that sparks inspiration. If Walkmans\nexisted in this era, it'd be dangerous. Evasion +10%",
"etypeId": 5,
"traits": [
{
@ -250,7 +250,7 @@
}
],
"iconIndex": 335,
"name": "BGM",
"name": "BGM Collection",
"note": "",
"params": [
0,
@ -267,7 +267,7 @@
{
"id": 11,
"atypeId": 1,
"description": "試合評価が上がる(50%)が能力が下がる(50%)\n苦行でしかないのだが、ハンデをつけて丁度いい相手なら。",
"description": "Match rating increases (50%) but stats decrease (50%). It's pure\nsuffering, but just right if your opponent needs a handicap.",
"etypeId": 5,
"traits": [
{
@ -282,7 +282,7 @@
}
],
"iconIndex": 342,
"name": "鉄ゲタ",
"name": "Iron Geta",
"note": "",
"params": [
0,
@ -299,7 +299,7 @@
{
"id": 12,
"atypeId": 1,
"description": "戦闘後、健康度が50回復。\n違法医療のスペシャリストたちが治療してくれる。",
"description": "After battle, Health +50.\nIllegal medical specialists will patch you up.",
"etypeId": 5,
"traits": [
{
@ -309,7 +309,7 @@
}
],
"iconIndex": 343,
"name": "免許なき医師団",
"name": "Unlicensed Doctors",
"note": "",
"params": [
0,
@ -390,7 +390,7 @@
}
],
"iconIndex": 0,
"name": "【以下::パッシブスキル】",
"name": "[Below: Passive Skills]",
"note": "",
"params": [
0,
@ -407,7 +407,7 @@
{
"id": 16,
"atypeId": 5,
"description": "毎ターン行動値+1",
"description": "Action value +1 every turn.",
"etypeId": 2,
"traits": [
{
@ -417,7 +417,7 @@
}
],
"iconIndex": 256,
"name": "戦闘技術【動】",
"name": "Combat Technique [Move]",
"note": "防具タイプを:パッシブに",
"params": [
0,
@ -434,7 +434,7 @@
{
"id": 17,
"atypeId": 5,
"description": "毎ターン体力が5%回復",
"description": "Recover 5% HP every turn.",
"etypeId": 2,
"traits": [
{
@ -444,7 +444,7 @@
}
],
"iconIndex": 256,
"name": "戦闘技術【癒】",
"name": "Combat Technique [Heal]",
"note": "防具タイプを:パッシブに",
"params": [
0,
@ -461,7 +461,7 @@
{
"id": 18,
"atypeId": 5,
"description": "毎ターンTPが+10",
"description": "TP +10 every turn.",
"etypeId": 2,
"traits": [
{
@ -471,7 +471,7 @@
}
],
"iconIndex": 256,
"name": "戦闘技術【湧】",
"name": "Combat Technique [Spring]",
"note": "防具タイプを:パッシブに",
"params": [
0,
@ -488,7 +488,7 @@
{
"id": 19,
"atypeId": 5,
"description": "毎ターン行動値+2",
"description": "Action value +2 every turn.",
"etypeId": 2,
"traits": [
{
@ -498,7 +498,7 @@
}
],
"iconIndex": 256,
"name": "戦闘技術【瞬】",
"name": "Combat Technique [Flash]",
"note": "防具タイプを:パッシブに",
"params": [
0,
@ -515,11 +515,11 @@
{
"id": 20,
"atypeId": 5,
"description": "最終奥義習得可能",
"description": "Ultimate technique can be learned.",
"etypeId": 2,
"traits": [],
"iconIndex": 256,
"name": "戦闘技術【転】",
"name": "Combat Technique [Shift]",
"note": "防具タイプを:パッシブに",
"params": [
0,
@ -644,7 +644,7 @@
{
"id": 25,
"atypeId": 5,
"description": "戦闘後HP回復(5%)",
"description": "Recover HP after battle (5%).",
"etypeId": 4,
"traits": [
{
@ -654,7 +654,7 @@
}
],
"iconIndex": 70,
"name": "戦闘後回復Lv1",
"name": "Post-Battle Recovery Lv1",
"note": "",
"params": [
0,
@ -671,7 +671,7 @@
{
"id": 26,
"atypeId": 5,
"description": "戦闘後HP回復(10%)",
"description": "Recover HP after battle (10%).",
"etypeId": 4,
"traits": [
{
@ -681,7 +681,7 @@
}
],
"iconIndex": 70,
"name": "戦闘後回復Lv2",
"name": "Post-Battle Recovery Lv2",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -698,7 +698,7 @@
{
"id": 27,
"atypeId": 5,
"description": "戦闘後HP回復(15%)",
"description": "Recover HP after battle (15%).",
"etypeId": 4,
"traits": [
{
@ -708,7 +708,7 @@
}
],
"iconIndex": 70,
"name": "戦闘後回復Lv3",
"name": "Post-Battle Recovery Lv3",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -725,7 +725,7 @@
{
"id": 28,
"atypeId": 5,
"description": "戦闘後HP回復(20%)",
"description": "Recover HP after battle (20%).",
"etypeId": 4,
"traits": [
{
@ -735,7 +735,7 @@
}
],
"iconIndex": 70,
"name": "戦闘後回復Lv4",
"name": "Post-Battle Recovery Lv4",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -752,7 +752,7 @@
{
"id": 29,
"atypeId": 5,
"description": "戦闘後HP回復(25%)",
"description": "Recover HP after battle (25%).",
"etypeId": 4,
"traits": [
{
@ -762,7 +762,7 @@
}
],
"iconIndex": 70,
"name": "戦闘後回復Lv5",
"name": "Post-Battle Recovery Lv5",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -779,7 +779,7 @@
{
"id": 30,
"atypeId": 5,
"description": "20%の確立で被ダメ30%減",
"description": "30% less damage taken, 20% chance.",
"etypeId": 2,
"traits": [
{
@ -789,7 +789,7 @@
}
],
"iconIndex": 73,
"name": "自動防御Lv1",
"name": "Auto-Defense Lv1",
"note": "",
"params": [
0,
@ -806,7 +806,7 @@
{
"id": 31,
"atypeId": 5,
"description": "30%の確立で被ダメ30%減",
"description": "30% less damage taken, 30% chance.",
"etypeId": 4,
"traits": [
{
@ -816,7 +816,7 @@
}
],
"iconIndex": 73,
"name": "自動防御Lv2",
"name": "Auto-Defense Lv2",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -833,7 +833,7 @@
{
"id": 32,
"atypeId": 5,
"description": "40%の確立で被ダメ30%減",
"description": "30% less damage taken, 40% chance.",
"etypeId": 2,
"traits": [
{
@ -843,7 +843,7 @@
}
],
"iconIndex": 73,
"name": "自動防御Lv3",
"name": "Auto-Defense Lv3",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -860,7 +860,7 @@
{
"id": 33,
"atypeId": 5,
"description": "50%の確立で被ダメ30%減",
"description": "30% less damage taken, 50% chance.",
"etypeId": 2,
"traits": [
{
@ -870,7 +870,7 @@
}
],
"iconIndex": 73,
"name": "自動防御Lv4",
"name": "Auto-Defense Lv4",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -887,7 +887,7 @@
{
"id": 34,
"atypeId": 5,
"description": "60%の確立で被ダメ30%減",
"description": "30% less damage taken, 60% chance.",
"etypeId": 2,
"traits": [
{
@ -897,7 +897,7 @@
}
],
"iconIndex": 73,
"name": "自動防御Lv5",
"name": "Auto-Defense Lv5",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -914,7 +914,7 @@
{
"id": 35,
"atypeId": 5,
"description": "毎ターンTP+5",
"description": "TP +5 every turn.",
"etypeId": 2,
"traits": [
{
@ -924,7 +924,7 @@
}
],
"iconIndex": 64,
"name": "テンション持続Lv1",
"name": "Tension Sustain Lv1",
"note": "",
"params": [
0,
@ -941,7 +941,7 @@
{
"id": 36,
"atypeId": 5,
"description": "毎ターンTP+10",
"description": "TP +10 every turn.",
"etypeId": 2,
"traits": [
{
@ -951,7 +951,7 @@
}
],
"iconIndex": 64,
"name": "テンション持続Lv2",
"name": "Tension Sustain Lv2",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -968,7 +968,7 @@
{
"id": 37,
"atypeId": 5,
"description": "毎ターンTP+15",
"description": "TP +15 every turn",
"etypeId": 2,
"traits": [
{
@ -978,7 +978,7 @@
}
],
"iconIndex": 64,
"name": "テンション持続Lv3",
"name": "Tension Sustain Lv3",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -995,7 +995,7 @@
{
"id": 38,
"atypeId": 5,
"description": "毎ターンTP+20",
"description": "TP +20 every turn",
"etypeId": 2,
"traits": [
{
@ -1005,7 +1005,7 @@
}
],
"iconIndex": 64,
"name": "テンション持続Lv4",
"name": "Tension Sustain Lv4",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -1022,7 +1022,7 @@
{
"id": 39,
"atypeId": 5,
"description": "毎ターンTP+25",
"description": "TP +25 every turn",
"etypeId": 2,
"traits": [
{
@ -1032,7 +1032,7 @@
}
],
"iconIndex": 64,
"name": "テンション持続Lv5",
"name": "Tension Sustain Lv5",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -1049,7 +1049,7 @@
{
"id": 40,
"atypeId": 5,
"description": "毎ターン開始時コスト+1",
"description": "Cost +1 at the start of every turn",
"etypeId": 2,
"traits": [
{
@ -1059,7 +1059,7 @@
}
],
"iconIndex": 72,
"name": "コスト自動回復Lv1",
"name": "Cost Auto-Recovery Lv1",
"note": "",
"params": [
0,
@ -1076,7 +1076,7 @@
{
"id": 41,
"atypeId": 5,
"description": "毎ターン開始時コスト+2",
"description": "Cost +2 at the start of every turn",
"etypeId": 2,
"traits": [
{
@ -1086,7 +1086,7 @@
}
],
"iconIndex": 72,
"name": "コスト自動回復Lv2",
"name": "Cost Auto-Recovery Lv2",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -1103,7 +1103,7 @@
{
"id": 42,
"atypeId": 5,
"description": "毎ターン開始時コスト+3",
"description": "Cost +3 at the start of every turn",
"etypeId": 2,
"traits": [
{
@ -1113,7 +1113,7 @@
}
],
"iconIndex": 72,
"name": "コスト自動回復Lv3",
"name": "Cost Auto-Recovery Lv3",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -1130,7 +1130,7 @@
{
"id": 43,
"atypeId": 5,
"description": "毎ターン開始時コスト+4",
"description": "Cost +4 at the start of every turn",
"etypeId": 2,
"traits": [
{
@ -1140,7 +1140,7 @@
}
],
"iconIndex": 72,
"name": "コスト自動回復Lv4",
"name": "Cost Auto-Recovery Lv4",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,
@ -1157,7 +1157,7 @@
{
"id": 44,
"atypeId": 5,
"description": "毎ターン開始時コスト+5",
"description": "Cost +5 at the start of every turn",
"etypeId": 2,
"traits": [
{
@ -1167,7 +1167,7 @@
}
],
"iconIndex": 72,
"name": "コスト自動回復Lv5",
"name": "Cost Auto-Recovery Lv5",
"note": "<PowUp>※一つ前のパッシブを持っていたら削除",
"params": [
0,

View file

@ -32,7 +32,7 @@
"skillId": 65
}
],
"name": "主人公",
"name": "Protagonist",
"note": "",
"params": [
[

File diff suppressed because it is too large Load diff

View file

@ -54,7 +54,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "フランク",
"name": "Frank",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:7>\n<バランス崩れ数:8>\n<Live2D:1boss_battle>",
"params": [
106,
@ -121,7 +121,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "敵テスト300",
"name": "Enemy Test 300",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:5>\n<バランス崩れ数:6>\n<Live2D:1boss_battle>",
"params": [
300,
@ -188,7 +188,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "敵テスト500",
"name": "Enemy Test 500",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:10>\n<バランス崩れ数:6>\n<Live2D:1boss_battle>",
"params": [
500,
@ -250,7 +250,7 @@
}
],
"gold": 0,
"name": "すぐ死ぬ敵",
"name": "Enemy That Dies Instantly",
"note": "<バランス基礎値:4>\n<バランス崩れ数:8>\n<Live2D:1boss_battle>",
"params": [
1,
@ -310,7 +310,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "カウンターテスト",
"name": "Counter Test",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:10>\n<バランス崩れ数:6>\n<Live2D:1boss_battle>",
"params": [
81,
@ -377,7 +377,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "チュートリアル",
"name": "Tutorial",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:7>\n<バランス崩れ数:8>\n<Live2D:1boss_battle>",
"params": [
95,
@ -692,7 +692,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "モヒカン",
"name": "Mohican",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:4>\n<バランス崩れ数:8>\n<Live2D:mohikan_battle>",
"params": [
128,
@ -766,7 +766,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "猛者",
"name": "Veteran",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:6>\n<バランス崩れ数:6>\n<Live2D:gorimattyo_battle>",
"params": [
128,
@ -833,7 +833,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "修羅",
"name": "Demon",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:8>\n<バランス崩れ数:6>\n<Live2D:robu_battle>",
"params": [
128,
@ -900,7 +900,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "超人",
"name": "Superhuman",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:10>\n<バランス崩れ数:3>\n<Live2D:saiboug_battle>\n",
"params": [
128,
@ -974,7 +974,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "モヒカン",
"name": "Mohican",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:6>\n<バランス崩れ数:8>\n<Live2D:mohikan_battle>\n3章~",
"params": [
128,
@ -1055,7 +1055,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "猛者",
"name": "Veteran",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:8>\n<バランス崩れ数:6>\n<Live2D:gorimattyo_battle>\n3章~",
"params": [
128,
@ -1129,7 +1129,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "修羅",
"name": "Demon",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:10>\n<バランス崩れ数:6>\n<Live2D:robu_battle>\n3章~",
"params": [
128,
@ -1203,7 +1203,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "超人",
"name": "Superhuman",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:12>\n<バランス崩れ数:3>\n<Live2D:saiboug_battle>\n3章~",
"params": [
128,
@ -1284,7 +1284,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "モヒカン",
"name": "Mohican",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:8>\n<バランス崩れ数:8>\n<Live2D:mohikan_battle>\n6章~",
"params": [
128,
@ -1372,7 +1372,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "猛者",
"name": "Veteran",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:10>\n<バランス崩れ数:6>\n<Live2D:gorimattyo_battle>\n6章~",
"params": [
128,
@ -1453,7 +1453,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "修羅",
"name": "Demon",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:12>\n<バランス崩れ数:6>\n<Live2D:robu_battle>\n6章~",
"params": [
128,
@ -1534,7 +1534,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "超人",
"name": "Superhuman",
"note": "<能力変数設定>\n敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:16>\n<バランス崩れ数:8>\n<Live2D:saiboug_battle>\n6章~",
"params": [
128,
@ -2097,7 +2097,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "フランク",
"name": "Frank",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:7>\n<バランス崩れ数:8>\n<Live2D:1boss_battle>",
"params": [
140,
@ -2171,7 +2171,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "ソウベエ",
"name": "Soubei",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:7>\n<バランス崩れ数:5>\n<Live2D:2boss_battle>",
"params": [
200,
@ -2340,7 +2340,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "エディ",
"name": "Eddie",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:11>\n<バランス崩れ数:6>\n<Live2D:Gunjin_battle>",
"params": [
400,
@ -2421,7 +2421,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "デクスター",
"name": "Dexter",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:10>\n<バランス崩れ数:4>\n<Live2D:Bighand_battle>",
"params": [
600,
@ -2516,7 +2516,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "イェン",
"name": "Yen",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:15>\n<バランス崩れ数:4>\n<Live2D:Yen_battle>",
"params": [
540,
@ -2618,7 +2618,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "レベッカ",
"name": "Rebekka",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:15>\n<バランス崩れ数:5>\n<Live2D:rebekka_battle1>",
"params": [
561,
@ -2727,7 +2727,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "レベッカ",
"name": "Rebekka",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:20>\n<バランス崩れ数:3>\n<Live2D:rebekka_battle2>",
"params": [
561,
@ -2808,7 +2808,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "ココペリスト",
"name": "Kokopellist",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:20>\n<バランス崩れ数:8>\n<Live2D:Kokopellist_battle>",
"params": [
999,
@ -2937,7 +2937,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "敵テスト",
"name": "Enemy Test",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:7>\n<バランス崩れ数:8>\n<Live2D:1boss_battle>",
"params": [
106,
@ -3066,7 +3066,7 @@
"exp": 0,
"traits": [],
"gold": 0,
"name": "敵テスト",
"name": "Enemy Test",
"note": "敏捷性:直感 魔防:命中 運:回避\n<バランス基礎値:7>\n<バランス崩れ数:8>\n<Live2D:1boss_battle>",
"params": [
106,

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -3951,7 +3951,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Ev1発動"
"Ev1 Activated"
]
},
{
@ -4032,7 +4032,7 @@
"code": 355,
"indent": 0,
"parameters": [
"this.BLogAdd(115 , \"表示したい文字列\");"
"this.BLogAdd(115 , \"The string you want to display\");"
]
},
{
@ -4109,7 +4109,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Ev3発動"
"Ev3 Activated"
]
},
{
@ -4186,7 +4186,7 @@
"code": 401,
"indent": 0,
"parameters": [
"Ev4発動"
"Ev4 Activated"
]
},
{

View file

@ -7269,7 +7269,7 @@
"code": 355,
"indent": 0,
"parameters": [
"this.BLogAdd(100 , \"バックログテスト\");"
"this.BLogAdd(100 , \"Backlog test\");"
]
},
{
@ -7336,7 +7336,7 @@
"code": 355,
"indent": 0,
"parameters": [
"_EventSetting = \"表示したい名称\";"
"_EventSetting = \"Name to display\";"
]
},
{
@ -8176,42 +8176,42 @@
"code": 655,
"indent": 0,
"parameters": [
"ItemFuki_Set(Ftype.初期 , \"いらっしゃいませ\",\"\");"
"ItemFuki_Set(Ftype.初期 , \"Welcome\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"ItemFuki_Set(Ftype.確認 , \"こちらにしますか?\",\"\");"
"ItemFuki_Set(Ftype.確認 , \"Would you like this one?\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"ItemFuki_Set(Ftype.購入 , \"ありがとうございます!\",\"\");"
"ItemFuki_Set(Ftype.購入 , \"Thank you very much!\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"ItemFuki_Set(Ftype.不足 , \"お金が足りませんよ\",\"\");"
"ItemFuki_Set(Ftype.不足 , \"You don't have enough money.\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"ItemFuki_Set(Ftype.売切 , \"すいません。こちら売切です\",\"\");"
"ItemFuki_Set(Ftype.売切 , \"Sorry, this one's sold out.\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"ItemFuki_Set(Ftype.定期 , \"良い品ばかりですよ!\",\"\");"
"ItemFuki_Set(Ftype.定期 , \"Everything here is top quality!\",\"\");"
]
},
{
@ -8288,42 +8288,42 @@
"code": 655,
"indent": 0,
"parameters": [
"GunFuki_Set(Ftype.初期 , \"いらっしゃい\",\"\");"
"GunFuki_Set(Ftype.初期 , \"Welcome.\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"GunFuki_Set(Ftype.確認 , \"これにするかい?\",\"\");"
"GunFuki_Set(Ftype.確認 , \"Thinking of getting this one?\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"GunFuki_Set(Ftype.購入 , \"良い買い物をしたね\",\"\");"
"GunFuki_Set(Ftype.購入 , \"You made a good purchase.\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"GunFuki_Set(Ftype.不足 , \"お金足りないよ\",\"\");"
"GunFuki_Set(Ftype.不足 , \"You don't have enough money.\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"GunFuki_Set(Ftype.売切 , \"これはもう購入してるね\",\"\");"
"GunFuki_Set(Ftype.売切 , \"You've already bought this one.\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"GunFuki_Set(Ftype.定期 , \"じっくり選んでくれ\",\"\");"
"GunFuki_Set(Ftype.定期 , \"Take your time and choose.\",\"\");"
]
},
{
@ -8358,42 +8358,42 @@
"code": 655,
"indent": 0,
"parameters": [
"SkillFuki_Set(Ftype.初期 , \"いらっしゃい\",\"\");"
"SkillFuki_Set(Ftype.初期 , \"Welcome.\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"SkillFuki_Set(Ftype.確認 , \"これにするかい?\",\"\");"
"SkillFuki_Set(Ftype.確認 , \"Thinking of getting this one?\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"SkillFuki_Set(Ftype.購入 , \"良い買い物をしたね\",\"\");"
"SkillFuki_Set(Ftype.購入 , \"You made a good purchase.\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"SkillFuki_Set(Ftype.不足 , \"お金足りないよ\",\"\");"
"SkillFuki_Set(Ftype.不足 , \"You don't have enough money.\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"SkillFuki_Set(Ftype.売切 , \"これはもう購入してるね\",\"\");"
"SkillFuki_Set(Ftype.売切 , \"You've already bought this one.\",\"\");"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"SkillFuki_Set(Ftype.定期 , \"じっくり選んでくれ\",\"\");"
"SkillFuki_Set(Ftype.定期 , \"Take your time and choose.\",\"\");"
]
},
{
@ -8540,7 +8540,7 @@
"code": 401,
"indent": 0,
"parameters": [
"戦闘テスト"
"Battle Test"
]
},
{
@ -8641,7 +8641,7 @@
"code": 401,
"indent": 1,
"parameters": [
"勝利"
"Victory"
]
},
{
@ -8668,7 +8668,7 @@
"code": 401,
"indent": 1,
"parameters": [
"敗北"
"Defeat"
]
},
{
@ -9537,7 +9537,7 @@
"code": 655,
"indent": 0,
"parameters": [
"\"○○の情報を引き出せ!!\" ,"
"\"Extract information on ○○!!\" ,"
]
},
{
@ -9575,7 +9575,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦テスト"
"Debate Test"
]
},
{
@ -9592,7 +9592,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦状況変化1"
"Debate Status Change 1"
]
},
{
@ -9620,7 +9620,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦状況変化2"
"Debate Status Change 2"
]
},
{
@ -9662,7 +9662,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦状況変化3"
"Debate Status Change 3"
]
},
{
@ -9670,9 +9670,9 @@
"indent": 0,
"parameters": [
[
"はい",
"いいえ",
"はいいいえ"
"Yes",
"No",
"Yes No"
],
1,
0,
@ -9738,7 +9738,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦状況変化4"
"Debate Status Change 4"
]
},
{
@ -9755,7 +9755,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦状況変化5"
"Debate Status Change 5"
]
},
{
@ -9763,9 +9763,9 @@
"indent": 0,
"parameters": [
[
"はい",
"いいえ",
"はいいいえ"
"Yes",
"No",
"Yes No"
],
1,
0,
@ -9842,7 +9842,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦終了"
"Debate End"
]
},
{
@ -9856,14 +9856,14 @@
"code": 655,
"indent": 0,
"parameters": [
"\"○○の情報を引き出すことに\" , "
"\"Successfully extracted\" , "
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"\"成功しました。\""
"\"information on ○○.\""
]
},
{
@ -10263,8 +10263,8 @@
"indent": 0,
"parameters": [
[
"はい",
"いいえ"
"Yes",
"No"
],
1,
0,
@ -10430,7 +10430,7 @@
"code": 401,
"indent": 0,
"parameters": [
"右キャラクターセリフ1"
"Right character line 1"
]
},
{
@ -10454,7 +10454,7 @@
"code": 401,
"indent": 0,
"parameters": [
"左キャラクターセリフ"
"Left character line"
]
},
{
@ -10469,8 +10469,8 @@
"indent": 0,
"parameters": [
[
"はい",
"いいえ"
"Yes",
"No"
],
1,
0,
@ -10523,7 +10523,7 @@
"code": 401,
"indent": 0,
"parameters": [
"ナレーションセリフ"
"Narration line"
]
},
{
@ -10598,7 +10598,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦テスト"
"Debate test"
]
},
{
@ -10615,7 +10615,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦状況変化1"
"Debate status change 1"
]
},
{
@ -10643,7 +10643,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦状況変化2"
"Debate status change 2"
]
},
{
@ -10685,7 +10685,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦状況変化3"
"Debate status change 3"
]
},
{
@ -10693,9 +10693,9 @@
"indent": 0,
"parameters": [
[
"はい",
"いいえ",
"はいいいえ"
"Yes",
"No",
"Yes No"
],
1,
0,
@ -10761,7 +10761,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦状況変化4"
"Debate status change 4"
]
},
{
@ -10778,7 +10778,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦状況変化5"
"Debate status change 5"
]
},
{
@ -10786,9 +10786,9 @@
"indent": 0,
"parameters": [
[
"はい",
"いいえ",
"はいいいえ"
"Yes",
"No",
"Yes No"
],
1,
0,
@ -10865,7 +10865,7 @@
"code": 401,
"indent": 0,
"parameters": [
"論戦終了"
"Debate end"
]
},
{
@ -10889,7 +10889,7 @@
"code": 401,
"indent": 0,
"parameters": [
"右キャラクターセリフ2"
"Right character line 2"
]
},
{
@ -10906,7 +10906,7 @@
"code": 401,
"indent": 0,
"parameters": [
"右キャラクターセリフ3"
"Right character line 3"
]
},
{
@ -10987,14 +10987,14 @@
"code": 655,
"indent": 0,
"parameters": [
"\"○○の情報を引き出すことに\" , "
"\"Successfully extracted\" , "
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"\"成功しました。\""
"\"information about ○○.\""
]
},
{
@ -11240,14 +11240,7 @@
"code": 401,
"indent": 0,
"parameters": [
"\\n<ルーリー>はぅ♥"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"来た来た来たァ!"
"\\n<Rury>Hahh♥ It's coming, it's coming, it's coming!"
]
},
{
@ -11264,14 +11257,7 @@
"code": 401,
"indent": 0,
"parameters": [
"\\n<ルーリー>中出し…"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"イック…ぅうっ!"
"\\n<Rury>Cum inside... I'm... cumming... ahh!"
]
},
{
@ -11288,14 +11274,7 @@
"code": 401,
"indent": 0,
"parameters": [
"精液が容赦なく子宮に吸い出される。"
]
},
{
"code": 401,
"indent": 0,
"parameters": [
"そして吸いきれない精液が外に噴き出した。"
"His semen is mercilessly sucked into her\nwomb. The excess that can't be taken in\ngushes out."
]
},
{
@ -11497,7 +11476,7 @@
"code": 401,
"indent": 0,
"parameters": [
"戦闘テスト"
"Battle Test"
]
},
{
@ -11627,7 +11606,7 @@
"code": 401,
"indent": 1,
"parameters": [
"勝利"
"Victory"
]
},
{
@ -11654,7 +11633,7 @@
"code": 401,
"indent": 1,
"parameters": [
"敗北"
"Defeat"
]
},
{

File diff suppressed because one or more lines are too long

File diff suppressed because it is too large Load diff

View file

@ -3,7 +3,7 @@
{
"id": 1,
"expanded": false,
"name": "◆テンプレート",
"name": "◆Template",
"order": 2,
"parentId": 2,
"scrollX": 1092,
@ -12,7 +12,7 @@
{
"id": 2,
"expanded": true,
"name": "■タイトル",
"name": "■Title",
"order": 1,
"parentId": 0,
"scrollX": 1092,
@ -21,7 +21,7 @@
{
"id": 3,
"expanded": false,
"name": "Load用マップ",
"name": "Load Map",
"order": 12,
"parentId": 7,
"scrollX": 1092,
@ -30,7 +30,7 @@
{
"id": 4,
"expanded": true,
"name": "□戦闘□□□",
"name": "□Battle□□□",
"order": 8,
"parentId": 8,
"scrollX": 1206,
@ -39,7 +39,7 @@
{
"id": 5,
"expanded": false,
"name": "パーティクルエディター",
"name": "Particle Editor",
"order": 11,
"parentId": 7,
"scrollX": 1177.3333333333333,
@ -48,7 +48,7 @@
{
"id": 6,
"expanded": false,
"name": "□拠点□□□",
"name": "□Base□□□",
"order": 7,
"parentId": 8,
"scrollX": 1092,
@ -66,7 +66,7 @@
{
"id": 8,
"expanded": true,
"name": "★ゲームメイン",
"name": "★Game Main",
"order": 6,
"parentId": 0,
"scrollX": 1092,
@ -75,7 +75,7 @@
{
"id": 9,
"expanded": true,
"name": "テストマップ--",
"name": "Test Map--",
"order": 4,
"parentId": 0,
"scrollX": 1092,
@ -84,7 +84,7 @@
{
"id": 10,
"expanded": false,
"name": "Live2Dチェック",
"name": "Live2D Check",
"order": 13,
"parentId": 7,
"scrollX": 1092,
@ -93,7 +93,7 @@
{
"id": 11,
"expanded": false,
"name": "ぬぷ竜用",
"name": "For Nupu Dragon",
"order": 5,
"parentId": 9,
"scrollX": 1081.3333333333333,
@ -102,7 +102,7 @@
{
"id": 12,
"expanded": false,
"name": "□戦闘_2□□□",
"name": "□Battle_2□□□",
"order": 9,
"parentId": 4,
"scrollX": 1129.7142857142856,
@ -111,7 +111,7 @@
{
"id": 13,
"expanded": true,
"name": "シナリオ仮置き場",
"name": "Scenario Placeholder",
"order": 14,
"parentId": 0,
"scrollX": 1509.3333333333333,
@ -147,7 +147,7 @@
{
"id": 17,
"expanded": false,
"name": "◆シナリオ用書出マップ",
"name": "◆Scenario Export Map",
"order": 3,
"parentId": 2,
"scrollX": 1081.3333333333333,

View file

@ -1,7 +1,7 @@
{
"gallaryDatas": [
{
"name": "暴漢に群がられて",
"name": "Swarmed by Thugs",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -12,7 +12,7 @@
"cgBack": "haikei32"
},
{
"name": "ユリアンへの奉仕",
"name": "Serving Julian",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -29,7 +29,7 @@
"cgBack": ""
},
{
"name": "尋問",
"name": "Interrogation",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -51,7 +51,7 @@
"cgBack": null
},
{
"name": "先輩特権",
"name": "Senior's Privilege",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -62,7 +62,7 @@
"cgBack": null
},
{
"name": "八つ当たり",
"name": "Taking It Out on Her",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -83,7 +83,7 @@
"cgBack": null
},
{
"name": "ハニートラップ",
"name": "Honey Trap",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -98,7 +98,7 @@
"cgBack": null
},
{
"name": "監禁凌辱",
"name": "Captive Abuse",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -124,7 +124,7 @@
"cgBack": ""
},
{
"name": "惨めな処理",
"name": "Miserable Aftermath",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -140,7 +140,7 @@
"cgBack": null
},
{
"name": "ルーリーと一緒に",
"name": "Together with Rury",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -163,7 +163,7 @@
"cgBack": null
},
{
"name": "ビジネスですから",
"name": "It's Just Business",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -181,7 +181,7 @@
"cgBack": null
},
{
"name": "お酒はほどほどに",
"name": "Go Easy on the Alcohol",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -202,7 +202,7 @@
"cgBack": ""
},
{
"name": "深まる仲",
"name": "Growing Closer",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -220,7 +220,7 @@
"cgBack": null
},
{
"name": "優勝のご褒美",
"name": "Victory Reward",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -242,7 +242,7 @@
"cgBack": ""
},
{
"name": "用心棒セクハラ1",
"name": "Bouncer Harassment 1",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -252,7 +252,7 @@
"cgBack": "haikei32"
},
{
"name": "用心棒セクハラ2",
"name": "Bouncer Harassment 2",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -263,7 +263,7 @@
"cgBack": "haikei32"
},
{
"name": "用心棒セクハラ3",
"name": "Bouncer Harassment 3",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -274,7 +274,7 @@
"cgBack": "haikei32"
},
{
"name": "狩猟セクハラ1",
"name": "Hunter Harassment 1",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -284,7 +284,7 @@
"cgBack": "haikei51"
},
{
"name": "狩猟セクハラ2",
"name": "Hunter Harassment 2",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -294,7 +294,7 @@
"cgBack": "haikei51"
},
{
"name": "狩猟セクハラ3",
"name": "Hunter Harassment 3",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -305,7 +305,7 @@
"cgBack": "haikei51"
},
{
"name": "護衛セクハラ1",
"name": "Escort Harassment 1",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -315,7 +315,7 @@
"cgBack": "haikei37"
},
{
"name": "護衛セクハラ2",
"name": "Escort Harassment 2",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -325,7 +325,7 @@
"cgBack": "haikei37"
},
{
"name": "護衛セクハラ3",
"name": "Escort Harassment 3",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -336,7 +336,7 @@
"cgBack": "haikei37"
},
{
"name": "狙撃セクハラ1",
"name": "Sniper Harassment 1",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -346,7 +346,7 @@
"cgBack": "haikei15"
},
{
"name": "狙撃セクハラ2",
"name": "Sniper Harassment 2",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -357,7 +357,7 @@
"cgBack": "haikei15"
},
{
"name": "狙撃セクハラ3",
"name": "Sniper Harassment 3",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -368,7 +368,7 @@
"cgBack": "haikei15"
},
{
"name": "運び屋セクハラ1",
"name": "Courier Harassment 1",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -378,7 +378,7 @@
"cgBack": "haikei39"
},
{
"name": "運び屋セクハラ2",
"name": "Courier Harassment 2",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -389,7 +389,7 @@
"cgBack": "haikei39"
},
{
"name": "運び屋セクハラ3",
"name": "Courier Harassment 3",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -400,7 +400,7 @@
"cgBack": "haikei39"
},
{
"name": "敗北…",
"name": "Defeat...",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [
@ -409,168 +409,168 @@
"cgBack": ""
},
{
"name": "野試合輪姦1",
"name": "Underground Match Gangbang 1",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "野試合輪姦2",
"name": "Underground Match Gangbang 2",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "野試合輪姦3",
"name": "Underground Match Gangbang 3",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "ボンデージ乱交パーティ1",
"name": "Bondage Orgy Party 1",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "ボンデージ乱交パーティ2",
"name": "Bondage Orgy Party 2",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "ボンデージ乱交パーティ3",
"name": "Bondage Orgy Party 3",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "メイド乱交パーティ1",
"name": "Maid Orgy Party 1",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "メイド乱交パーティ2",
"name": "Maid Orgy Party 2",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "メイド乱交パーティ3",
"name": "Maid Orgy Party 3",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "シスター乱交パーティ1",
"name": "Sister Orgy Party 1",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "シスター乱交パーティ2",
"name": "Sister Orgy Party 2",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "シスター乱交パーティ3",
"name": "Sister Orgy Party 3",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "軍人乱交パーティ1",
"name": "Soldier Orgy Party 1",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "軍人乱交パーティ2",
"name": "Soldier Orgy Party 2",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "軍人乱交パーティ3",
"name": "Soldier Orgy Party 3",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "バニー乱交パーティ1",
"name": "Bunnygirl Orgy Party 1",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "バニー乱交パーティ2",
"name": "Bunnygirl Orgy Party 2",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "バニー乱交パーティ3",
"name": "Bunnygirl Orgy Party 3",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
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{
"name": "踊り子乱交パーティ1",
"name": "Dancer Orgy Party 1",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
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{
"name": "踊り子乱交パーティ2",
"name": "Dancer Orgy Party 2",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "踊り子乱交パーティ3",
"name": "Dancer Orgy Party 3",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "花嫁乱交パーティ1",
"name": "Bride Orgy Party 1",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "花嫁乱交パーティ2",
"name": "Bride Orgy Party 2",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [],
"cgBack": null
},
{
"name": "花嫁乱交パーティ3",
"name": "Bride Orgy Party 3",
"replayOnlyFlg": true,
"cgOnlyFlg": false,
"cgDatas": [
@ -579,7 +579,7 @@
"cgBack": null
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{
"name": "1章バッドエンド",
"name": "Chapter 1 Bad End",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -595,7 +595,7 @@
"cgBack": null
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{
"name": "2章バッドエンド",
"name": "Chapter 2 Bad End",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -614,7 +614,7 @@
"cgBack": null
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{
"name": "3章バッドエンド",
"name": "Chapter 3 Bad End",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -633,7 +633,7 @@
"cgBack": null
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{
"name": "4章バッドエンド",
"name": "Chapter 4 Bad End",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -650,7 +650,7 @@
"cgBack": null
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{
"name": "5章バッドエンド",
"name": "Chapter 5 Bad End",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -669,7 +669,7 @@
"cgBack": null
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{
"name": "6章バッドエンド",
"name": "Chapter 6 Bad End",
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"cgOnlyFlg": false,
"cgDatas": [
@ -685,7 +685,7 @@
"cgBack": null
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{
"name": "7章バッドエンド1",
"name": "Chapter 7 Bad End 1",
"replayOnlyFlg": false,
"cgOnlyFlg": false,
"cgDatas": [
@ -707,7 +707,7 @@
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{
"name": "7章バッドエンド2",
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"cgDatas": [
@ -728,7 +728,7 @@
"cgBack": ""
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{
"name": "その他",
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File diff suppressed because it is too large Load diff

View file

@ -13,8 +13,8 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "★使用方法メモ★",
"note": "歩数解除までの行動数999でターン終了まで\n優先度↓\n0:行動後に反映される\n1:行動前に反映される",
"name": "★Usage Notes★",
"note": "Steps: Number of actions until\nrelease: 999, lasts until end\nof turn Priority↓ 0: Applied\nafter action 1: Applied before\naction",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": true,
@ -31,14 +31,14 @@
"chanceByDamage": 100,
"iconIndex": 64,
"maxTurns": 1,
"message1": "命中+50%,直感+50%",
"message1": "Hit +50%, Intuition +50%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"overlay": 0,
"name": "THモード",
"name": "TH Mode",
"note": "<IdlL2D:>",
"priority": 0,
"releaseByDamage": false,
@ -74,7 +74,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御",
"name": "Defense",
"note": "",
"overlay": 0,
"priority": 1,
@ -105,7 +105,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "回避",
"name": "Evade",
"note": "",
"overlay": 0,
"priority": 1,
@ -160,13 +160,13 @@
],
"iconIndex": 421,
"maxTurns": 1,
"message1": "命中が300アップ",
"message1": "Hit +300%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "命中上昇",
"name": "Accuracy Up",
"note": "",
"overlay": 0,
"priority": 0,
@ -267,13 +267,13 @@
],
"iconIndex": 421,
"maxTurns": 1,
"message1": "防御力・回避力が4%強化",
"message1": "Defense and Evasion +4%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "集中Lv1",
"name": "Focus Lv1",
"note": "",
"overlay": 0,
"priority": 0,
@ -302,13 +302,13 @@
],
"iconIndex": 437,
"maxTurns": 1,
"message1": "防御力・回避力が8%強化",
"message1": "Defense and Evasion +8%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "集中Lv2",
"name": "Focus Lv2",
"note": "",
"overlay": 0,
"priority": 0,
@ -337,13 +337,13 @@
],
"iconIndex": 453,
"maxTurns": 1,
"message1": "防御力・回避力が12%強化",
"message1": "Defense and Evasion +12%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "集中Lv3",
"name": "Concentration Lv3",
"note": "",
"overlay": 0,
"priority": 0,
@ -372,13 +372,13 @@
],
"iconIndex": 469,
"maxTurns": 1,
"message1": "防御力・回避力が16%強化",
"message1": "Defense and Evasion +16%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "集中Lv4",
"name": "Concentration Lv4",
"note": "",
"overlay": 0,
"priority": 0,
@ -407,13 +407,13 @@
],
"iconIndex": 485,
"maxTurns": 1,
"message1": "防御力・回避力が20%強化",
"message1": "Defense and Evasion +20%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "集中Lv5",
"name": "Focus Lv5",
"note": "",
"overlay": 0,
"priority": 0,
@ -442,13 +442,13 @@
],
"iconIndex": 501,
"maxTurns": 1,
"message1": "防御力・回避力が24%強化",
"message1": "Defense and Evasion +24%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "集中Lv6",
"name": "Concentration Lv6",
"note": "",
"overlay": 0,
"priority": 0,
@ -477,13 +477,13 @@
],
"iconIndex": 517,
"maxTurns": 1,
"message1": "防御力・回避力が28%強化",
"message1": "Defense and Evasion +28%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "集中Lv7",
"name": "Focus Lv7",
"note": "",
"overlay": 0,
"priority": 0,
@ -512,13 +512,13 @@
],
"iconIndex": 533,
"maxTurns": 1,
"message1": "防御力・回避力が40%強化",
"message1": "Defense and Evasion +40%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "集中Lv8",
"name": "Concentration Lv8",
"note": "",
"overlay": 0,
"priority": 0,
@ -547,13 +547,13 @@
],
"iconIndex": 422,
"maxTurns": 1,
"message1": "攻撃力・命中力が4%強化",
"message1": "Attack and Hit +4%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "鷹の目Lv1",
"name": "Hawk Eye Lv1",
"note": "",
"overlay": 0,
"priority": 0,
@ -582,13 +582,13 @@
],
"iconIndex": 438,
"maxTurns": 1,
"message1": "攻撃力・命中力が8%強化",
"message1": "Attack and Hit +8%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "鷹の目Lv2",
"name": "Hawk Eye Lv2",
"note": "",
"overlay": 0,
"priority": 0,
@ -617,13 +617,13 @@
],
"iconIndex": 454,
"maxTurns": 1,
"message1": "攻撃力・命中力が12%強化",
"message1": "Attack and Hit +12%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "鷹の目Lv3",
"name": "Hawk Eye Lv3",
"note": "",
"overlay": 0,
"priority": 0,
@ -652,13 +652,13 @@
],
"iconIndex": 470,
"maxTurns": 1,
"message1": "攻撃力・命中力が16%強化",
"message1": "Attack and Hit +16%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "鷹の目Lv4",
"name": "Hawk Eye Lv4",
"note": "",
"overlay": 0,
"priority": 0,
@ -687,13 +687,13 @@
],
"iconIndex": 502,
"maxTurns": 1,
"message1": "攻撃力・命中力が20%強化",
"message1": "Attack and Hit +20%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "鷹の目Lv5",
"name": "Hawk Eye Lv5",
"note": "",
"overlay": 0,
"priority": 0,
@ -722,13 +722,13 @@
],
"iconIndex": 502,
"maxTurns": 1,
"message1": "攻撃力・命中力が24%強化",
"message1": "Attack and Hit +24%.",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "鷹の目Lv6",
"name": "Hawk Eye Lv6",
"note": "",
"overlay": 0,
"priority": 0,
@ -757,13 +757,13 @@
],
"iconIndex": 518,
"maxTurns": 1,
"message1": "攻撃力・命中力が28%強化",
"message1": "Attack and Hit +28%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "鷹の目Lv7",
"name": "Hawk Eye Lv7",
"note": "",
"overlay": 0,
"priority": 0,
@ -792,13 +792,13 @@
],
"iconIndex": 550,
"maxTurns": 1,
"message1": "攻撃力・命中力が40%強化",
"message1": "Attack and Hit +40%",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "鷹の目Lv8",
"name": "Hawk Eye Lv8",
"note": "",
"overlay": 0,
"priority": 0,
@ -822,7 +822,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御Lv1",
"name": "Defense Lv1",
"note": "",
"overlay": 0,
"priority": 1,
@ -853,7 +853,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御Lv2",
"name": "Defense Lv2",
"note": "",
"overlay": 0,
"priority": 1,
@ -884,7 +884,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御Lv3",
"name": "Defense Lv3",
"note": "",
"overlay": 0,
"priority": 1,
@ -915,7 +915,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御Lv4",
"name": "Defense Lv4",
"note": "",
"overlay": 0,
"priority": 1,
@ -946,7 +946,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御Lv5",
"name": "Defense Lv5",
"note": "",
"overlay": 0,
"priority": 1,
@ -977,7 +977,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御Lv6",
"name": "Defense Lv6",
"note": "",
"overlay": 0,
"priority": 1,
@ -1008,7 +1008,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御Lv7",
"name": "Defense Lv7",
"note": "",
"overlay": 0,
"priority": 1,
@ -1039,7 +1039,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御Lv8",
"name": "Defense Lv8",
"note": "",
"overlay": 0,
"priority": 1,
@ -1070,7 +1070,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "回避Lv1",
"name": "Evasion Lv1",
"note": "",
"overlay": 0,
"priority": 1,
@ -1106,7 +1106,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "回避Lv2",
"name": "Evasion Lv2",
"note": "",
"overlay": 0,
"priority": 1,
@ -1142,7 +1142,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "回避Lv3",
"name": "Evasion Lv3",
"note": "",
"overlay": 0,
"priority": 1,
@ -1178,7 +1178,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "回避Lv4",
"name": "Evasion Lv4",
"note": "",
"overlay": 0,
"priority": 1,
@ -1214,7 +1214,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "回避Lv5",
"name": "Evasion Lv5",
"note": "",
"overlay": 0,
"priority": 1,
@ -1250,7 +1250,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "回避Lv6",
"name": "Evasion Lv6",
"note": "",
"overlay": 0,
"priority": 1,
@ -1286,7 +1286,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "回避Lv7",
"name": "Evasion Lv7",
"note": "",
"overlay": 0,
"priority": 1,
@ -1322,7 +1322,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "回避Lv8",
"name": "Evasion Lv8",
"note": "",
"overlay": 0,
"priority": 1,
@ -1364,8 +1364,8 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "待機",
"note": "<デバフ>",
"name": "Standby",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -1556,7 +1556,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "【デバフ】",
"name": "[Debuff]",
"note": "",
"overlay": 0,
"priority": 50,
@ -1586,8 +1586,8 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "攻撃力低下25%",
"note": "<デバフ>",
"name": "Attack Power Down 25%",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -1616,8 +1616,8 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御力低下25%",
"note": "<デバフ>",
"name": "Defense Down 25%",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -1646,8 +1646,8 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "攻撃力低下50%",
"note": "<デバフ>",
"name": "Attack Power Down 50%",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -1676,8 +1676,8 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "防御力低下50%",
"note": "<デバフ>",
"name": "Defense down 50%",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -2036,7 +2036,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "【スキル効果用】",
"name": "[For Skill Effect]",
"note": "",
"overlay": 0,
"priority": 50,
@ -2060,7 +2060,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "◆コスト削り",
"name": "◆Cost Reduction",
"note": "",
"overlay": 0,
"priority": 50,
@ -2084,7 +2084,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "◆デバフ解除数",
"name": "◆Number of debuffs removed",
"note": "",
"overlay": 0,
"priority": 50,
@ -2108,8 +2108,8 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "◆コスト全消費",
"note": "★UseCostという変数に消費コストが入る★\n100%で良い",
"name": "◆All Cost Consumed",
"note": "★The variable UseCost contains\nthe consumption cost★ 100% is\nfine",
"overlay": 0,
"priority": 50,
"removeAtBattleEnd": false,
@ -2132,8 +2132,8 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "◆TP全消費",
"note": "★UseTPという変数に消費TPが入る★\n100%で良い",
"name": "◆Consume all TP",
"note": "★The variable UseTP stores the\nTP cost★ 100% is fine",
"overlay": 0,
"priority": 50,
"removeAtBattleEnd": false,
@ -2156,8 +2156,8 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "◆相手行動不能",
"note": "指定数値相手が行動不能になる",
"name": "◆Opponent incapacitated",
"note": "The target becomes\nincapacitated for a set number\nof turns.",
"overlay": 0,
"priority": 50,
"removeAtBattleEnd": false,
@ -2756,7 +2756,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "【アイテムパッシブ用】",
"name": "[For Item Passive Use]",
"note": "",
"overlay": 0,
"priority": 50,
@ -2780,7 +2780,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "訓練価格-20%",
"name": "Training cost -20%",
"note": "",
"overlay": 0,
"priority": 50,
@ -3140,14 +3140,14 @@
],
"iconIndex": 64,
"maxTurns": 1,
"message1": "行動毎に5ダメージ",
"message1": "Lose 5 HP per turn",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "炎上",
"note": "<デバフ>",
"name": "Flame",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -3170,14 +3170,14 @@
],
"iconIndex": 10,
"maxTurns": 1,
"message1": "行動毎に20%HPが減る",
"message1": "Lose 20% HP with each action",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "割合ダメ",
"note": "<デバフ>",
"name": "Percentage Damage",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -3248,14 +3248,14 @@
],
"iconIndex": 2,
"maxTurns": 1,
"message1": "行動毎に最大HPの1%ダメージ",
"message1": "Lose 1% of max HP per turn",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "",
"note": "<デバフ>",
"name": "Poison",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -3283,13 +3283,13 @@
],
"iconIndex": 77,
"maxTurns": 1,
"message1": "攻撃された時にカウンター!",
"message1": "Counter when attacked!",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "カウンター",
"name": "Counter",
"note": "",
"overlay": 0,
"priority": 1,
@ -3318,13 +3318,13 @@
],
"iconIndex": 77,
"maxTurns": 1,
"message1": "攻撃された時にカウンター!",
"message1": "Counter when attacked!",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "カウンター2",
"name": "Counter 2",
"note": "",
"overlay": 0,
"priority": 1,
@ -3348,14 +3348,14 @@
],
"iconIndex": 64,
"maxTurns": 1,
"message1": "行動毎に5ダメージ",
"message1": "Lose 5 HP per turn",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "炎上",
"note": "<デバフ>",
"name": "Flame",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -3378,14 +3378,14 @@
],
"iconIndex": 64,
"maxTurns": 1,
"message1": "行動毎に最大HPの2%ダメージ",
"message1": "Lose 2% of max HP per turn",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "火傷",
"note": "<デバフ>",
"name": "Burn",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -3414,8 +3414,8 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "煙幕",
"note": "<デバフ>",
"name": "Smoke screen",
"note": "<Debuff>",
"overlay": 0,
"priority": 1,
"removeAtBattleEnd": false,
@ -3467,13 +3467,13 @@
],
"iconIndex": 77,
"maxTurns": 1,
"message1": "攻撃された時にカウンター!",
"message1": "Counter when attacked!",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "カウンター3",
"name": "Counter 3",
"note": "",
"overlay": 0,
"priority": 1,
@ -3545,13 +3545,13 @@
],
"iconIndex": 64,
"maxTurns": 1,
"message1": "毎ターンコストが全回復",
"message1": "Fully restore cost every turn",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "ガンギマリ",
"name": "High as a kite",
"note": "",
"overlay": 0,
"priority": 1,
@ -4055,13 +4055,13 @@
],
"iconIndex": 1,
"maxTurns": 1,
"message1": "行動不能&回避不可",
"message1": "Unable to act & cannot evade",
"message2": "",
"message3": "",
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "ブレイク",
"name": "Break",
"note": "",
"overlay": 0,
"priority": 0,
@ -4301,7 +4301,7 @@
"message4": "",
"minTurns": 1,
"motion": 0,
"name": "【敵用】",
"name": "[For Enemy Use]",
"note": "",
"overlay": 0,
"priority": 50,

View file

@ -14,11 +14,11 @@
},
"armorTypes": [
"",
"装飾",
"Accessory",
"",
"",
"",
"パッシブ"
"Passive"
],
"attackMotions": [
{
@ -107,7 +107,7 @@
"editMapId": 2,
"elements": [
"",
"物理",
"Physical",
"",
"",
"",
@ -115,20 +115,20 @@
"",
"",
"",
"◆以下ステート用",
"命中率変化",
"被ダメージ変化",
"被命中率変化",
"回避時:TP回復",
"◆For the following states",
"Accuracy Change",
"Received Damage Change",
"Received Accuracy Change",
"On Evade: TP Recovery",
"",
"攻撃変化[]",
"防御変化[]",
"命中変化[]",
"回避変化[]",
"直感変化[]",
"Attack Change [%]",
"Defense Change [%]",
"Accuracy Change [%]",
"Evasion Change [%]",
"Instinct Change [%]",
"",
"被ダメ時コモン発生",
"ターン開始:MP全回復",
"Common Event on Damage Taken",
"Turn Start: Full MP Recovery",
"",
"",
"",
@ -155,24 +155,24 @@
"",
"",
"",
"【パッシブ/装飾用】",
"ターン:行動値変化",
"ターン:体力回復%",
"ターン:TP変化",
"3割自動防御確立",
"戦終了:健回復%",
"連続攻撃:威力Up%",
"HP0ターン行動継続",
"攻Vs攻:威力Up%",
"対???:テンションUP",
"クリ時:MP変化",
"初期:テンション設定",
"瀕死:能力上昇%",
"常:敵直感変化%",
"常:戦闘評価変化%",
"常:能力変化%",
"ターン:毎ターンダメージ",
"ターン:毎ターン%ダメージ",
"[Passive/Accessory Use]",
"Turn: Action Value Change",
"Turn: HP Recovery %",
"Turn: TP Change",
"30% Auto-Defense Chance",
"End of Battle: Health Recovery %",
"Consecutive Attacks: Power Up %",
"Continue Action at 0 HP",
"Attack vs Attack: Power Up %",
"Vs ???: Tension Up",
"On Crit: MP Change",
"Initial: Tension Setting",
"Near Death: Stat Increase %",
"Constant: Enemy Instinct Change %",
"Constant: Battle Evaluation Change %",
"Constant: Stat Change %",
"Turn: Damage Every Turn",
"Turn: % Damage Every Turn",
"",
"",
"",
@ -209,13 +209,13 @@
],
"equipTypes": [
"",
"武器",
"Weapon",
"",
"",
"パッシブ",
"装飾品"
"Passive",
"Accessory"
],
"gameTitle": "デッドエンドコロッセオVer1.10",
"gameTitle": "Dead End Colosseum v1.10 | TL: DazedAnon & O&M",
"gameoverMe": {
"name": "Gameover1",
"pan": 0,
@ -260,16 +260,16 @@
},
"skillTypes": [
"",
"攻撃系",
"防御系",
"待機系",
"Attack type",
"Defense type",
"Standby type",
"",
"",
"",
"",
"",
"",
"その他"
"Other"
],
"sounds": [
{
@ -925,109 +925,109 @@
],
"terms": {
"basic": [
"レベル",
"Level",
"Lv",
"",
"HP",
"",
"HP",
"MP",
"MP",
"",
"TP",
"経験値",
"TP",
"EXP",
"EXP"
],
"commands": [
"戦う",
"逃げる",
"攻撃",
"防御",
"アイテム",
"スキル",
"装備",
"ステータス",
"並び替え",
"セーブ",
"ゲーム終了",
"オプション",
"武器",
"防具",
"大事なもの",
"装備",
"最強装備",
"全て外す",
"ニューゲーム",
"コンティニュー",
"Fight",
"Escape",
"Attack",
"Defense",
"Item",
"Skill",
"Equipment",
"Status",
"Sort",
"Save",
"Quit Game",
"Options",
"Weapon",
"Armor",
"Key Items",
"Equip",
"Optimize",
"Remove All",
"New Game",
"Continue",
null,
"タイトルへ",
"やめる",
"To Title",
"Quit",
null,
"購入する",
"売却する"
"Buy",
"Sell"
],
"params": [
"最大HP",
"最大MP",
"攻撃力",
"防御力",
"魔法力",
"魔法防御",
"敏捷性",
"",
"命中率",
"回避率"
"Max HP",
"Max MP",
"Attack",
"Defense",
"M. Power",
"M. Defense",
"Agility",
"Luck",
"Accuracy",
"Evasion"
],
"messages": {
"actionFailure": "%1には効かなかった",
"actorDamage": "%1は %2 のダメージを受けた!",
"actorDrain": "%1は%2を %3 奪われた!",
"actorGain": "%1の%2が %3 増えた!",
"actorLoss": "%1の%2が %3 減った!",
"actorNoDamage": "%1はダメージを受けていない!",
"actorNoHit": "ミス! %1はダメージを受けていない",
"actorRecovery": "%1の%2が %3 回復した!",
"alwaysDash": "常時ダッシュ",
"bgmVolume": "BGM 音量",
"bgsVolume": "BGS 音量",
"buffAdd": "%1の%2が上がった",
"buffRemove": "%1の%2が元に戻った",
"commandRemember": "コマンド記憶",
"counterAttack": "%1の反撃!",
"criticalToActor": "痛恨の一撃!!",
"criticalToEnemy": "会心の一撃!!",
"debuffAdd": "%1の%2が下がった",
"defeat": "%1は戦いに敗れた。",
"emerge": "%1が出現!",
"enemyDamage": "%1に %2 のダメージを与えた!",
"enemyDrain": "%1の%2を %3 奪った!",
"enemyGain": "%1の%2が %3 増えた!",
"enemyLoss": "%1の%2が %3 減った!",
"enemyNoDamage": "%1にダメージを与えられない",
"enemyNoHit": "ミス! %1にダメージを与えられない",
"enemyRecovery": "%1の%2が %3 回復した!",
"escapeFailure": "しかし逃げることはできなかった!",
"escapeStart": "%1は逃げ出した!",
"evasion": "%1は攻撃をかわした!",
"expNext": "次の%1まで",
"expTotal": "現在の%1",
"file": "ファイル",
"levelUp": "%1は%2 %3 に上がった!",
"loadMessage": "どのファイルをロードしますか?",
"magicEvasion": "%1は魔法を打ち消した!",
"magicReflection": "%1は魔法を跳ね返した!",
"meVolume": "ME 音量",
"obtainExp": "%1 の%2を獲得",
"obtainGold": "お金を %1\\G 手に入れた!",
"obtainItem": "%1を手に入れた",
"obtainSkill": "%1を覚えた",
"partyName": "%1たち",
"possession": "持っている数",
"preemptive": "%1は先手を取った!",
"saveMessage": "どのファイルにセーブしますか?",
"seVolume": "SE 音量",
"substitute": "%1が%2をかばった",
"surprise": "%1は不意をつかれた!",
"useItem": "%1は%2を使った",
"victory": "%1の勝利!"
"actionFailure": "It had no effect on %1!",
"actorDamage": "%1 took %2 damage!",
"actorDrain": "%1 had %3 of their %2 stolen!",
"actorGain": "%1's %2 increased by %3!",
"actorLoss": "%1's %2 decreased by %3!",
"actorNoDamage": "%1 took no damage!",
"actorNoHit": "Miss! %1 took no damage!",
"actorRecovery": "%1's %2 recovered by %3!",
"alwaysDash": "Always Dash",
"bgmVolume": "BGM Volume",
"bgsVolume": "BGS Volume",
"buffAdd": "%1's %2 went up!",
"buffRemove": "%1's %2 returned to normal!",
"commandRemember": "Command Memory",
"counterAttack": "%1's counterattack!",
"criticalToActor": "Devastating blow!!",
"criticalToEnemy": "Critical hit!!",
"debuffAdd": "%1's %2 went down!",
"defeat": "%1 was defeated in battle",
"emerge": "%1 appeared!",
"enemyDamage": "Dealt %2 damage to %1!",
"enemyDrain": "Stole %3 of %1's %2!",
"enemyGain": "%1's %2 increased by %3!",
"enemyLoss": "%1's %2 decreased by %3!",
"enemyNoDamage": "Cannot deal damage to %1!",
"enemyNoHit": "Miss! Cannot deal damage to %1!",
"enemyRecovery": "%1's %2 recovered by %3!",
"escapeFailure": "But couldn't escape!",
"escapeStart": "%1 ran away!",
"evasion": "%1 dodged the attack!",
"expNext": "Until next %1",
"expTotal": "Current %1",
"file": "File",
"levelUp": "%1 rose to %2 %3!",
"loadMessage": "Which file do you want to load?",
"magicEvasion": "%1 dispelled the magic!",
"magicReflection": "%1 reflected the magic!",
"meVolume": "ME Volume",
"obtainExp": "Gained %2 of %1!",
"obtainGold": "Obtained %1\\G!",
"obtainItem": "Obtained %1!",
"obtainSkill": "Learned %1!",
"partyName": "%1 and company",
"possession": "Owned",
"preemptive": "%1 took the initiative!",
"saveMessage": "Which file do you want to save to?",
"seVolume": "SE Volume",
"substitute": "%1 protected %2!",
"surprise": "%1 was caught off guard!",
"useItem": "%1 used %2!",
"victory": "%1's victory!"
}
},
"testBattlers": [
@ -1208,16 +1208,16 @@
"",
"",
"【口経験_↓】",
"フェラチオ",
" 口内射精",
"フェラ絶頂",
"   キス",
" 唾液交換",
" キス絶頂",
" Oral Sex",
" Oral Ejac",
" Oral Clim",
" Kisses",
" Saliva Swaps",
" Kissing Clim",
"【胸経験_↓】",
"  乳責め",
"  乳射精",
"  乳絶頂",
" Breast Sex",
" Breast Ejac",
" Breast Clim",
"",
"",
"",
@ -1228,24 +1228,24 @@
"",
"",
"【膣経験_↓】",
"  膣性交",
" 膣内射精",
"  膣絶頂",
" クリ性交",
" クリ射精",
" クリ絶頂",
" Vaginal Sex",
" Creampies",
"Vaginal Clim",
" Clit Sex",
" Clit Ejac",
" Clit Clim",
"【尻経験_↓】",
"  尻性交",
" 尻内射精",
"  尻絶頂",
"  Anal Sex",
" Anal Ejac",
" Anal Clim",
"",
"",
"",
"以下四つ、名称のみ仕様---",
"  口経験",
"  膣経験",
"  胸経験",
"  尻経験",
"   Oral",
"  Vagina",
"  Breast",
"   Anal",
"",
"フェラチオTemp",
" 口内射精Temp",
@ -1597,7 +1597,7 @@
},
"weaponTypes": [
"",
"",
"Gun",
"",
"",
"",

View file

@ -3,11 +3,11 @@
{
"id": 1,
"animationId": 6,
"description": "携行・隠蔽に適した小型銃。\n使い古されていて誰も買い取ってくれない。",
"description": "A compact gun suitable for carrying and concealment.\nIt's so worn out that no one will buy it.",
"etypeId": 1,
"traits": [],
"iconIndex": 320,
"name": "デリンジャー",
"name": "Derringer",
"note": "",
"params": [
0,
@ -25,11 +25,11 @@
{
"id": 2,
"animationId": 6,
"description": "携行・隠蔽に適した小型銃。\n使い古されていて誰も買い取ってくれない。",
"description": "A compact gun suitable for carrying and concealment.\nIt's so worn out that no one will buy it.",
"etypeId": 1,
"traits": [],
"iconIndex": 321,
"name": "デリンジャー.Lv2",
"name": "Derringer Lv2",
"note": "",
"params": [
0,
@ -47,11 +47,11 @@
{
"id": 3,
"animationId": 6,
"description": "携行・隠蔽に適した小型銃。\n使い古されていて誰も買い取ってくれない。",
"description": "A compact gun suitable for carrying and concealment.\nIt's so worn out that no one will buy it.",
"etypeId": 1,
"traits": [],
"iconIndex": 322,
"name": "デリンジャー.Lv3",
"name": "Derringer Lv3",
"note": "",
"params": [
0,
@ -69,11 +69,11 @@
{
"id": 4,
"animationId": 6,
"description": "携行・隠蔽に適した小型銃。\n使い古されていて誰も買い取ってくれない。",
"description": "A compact gun suitable for carrying and concealment.\nIt's so worn out that no one will buy it.",
"etypeId": 1,
"traits": [],
"iconIndex": 323,
"name": "デリンジャー.Lv4",
"name": "Derringer Lv4",
"note": "",
"params": [
0,
@ -91,11 +91,11 @@
{
"id": 5,
"animationId": 6,
"description": "携行・隠蔽に適した小型銃。\n使い古されていて誰も買い取ってくれない。",
"description": "A compact gun suitable for carrying and concealment.\nIt's so worn out that no one will buy it.",
"etypeId": 1,
"traits": [],
"iconIndex": 324,
"name": "デリンジャー.Lv5",
"name": "Derringer Lv5",
"note": "",
"params": [
0,
@ -113,7 +113,7 @@
{
"id": 6,
"animationId": 6,
"description": "隠し持てるサイズと安定性を備えた名作。\n某国のスパイも愛用した。",
"description": "A masterpiece with a concealable size and great stability.\nEven spies from certain countries favored it.",
"etypeId": 1,
"traits": [],
"iconIndex": 336,
@ -135,11 +135,11 @@
{
"id": 7,
"animationId": 6,
"description": "隠し持てるサイズと安定性を備えた名作。\n某国のスパイも愛用した。",
"description": "A masterpiece with a concealable size and great stability.\nEven spies from certain countries favored it.",
"etypeId": 1,
"traits": [],
"iconIndex": 321,
"name": "WPPK.Lv2",
"name": "WPPK Lv2",
"note": "",
"params": [
0,
@ -157,11 +157,11 @@
{
"id": 8,
"animationId": 6,
"description": "隠し持てるサイズと安定性を備えた名作。\n某国のスパイも愛用した。",
"description": "A masterpiece with a concealable size and great stability.\nEven spies from certain countries favored it.",
"etypeId": 1,
"traits": [],
"iconIndex": 338,
"name": "WPPK.Lv3",
"name": "WPPK Lv3",
"note": "",
"params": [
0,
@ -179,11 +179,11 @@
{
"id": 9,
"animationId": 6,
"description": "隠し持てるサイズと安定性を備えた名作。\n某国のスパイも愛用した。",
"description": "A masterpiece with a concealable size and great stability.\nEven spies from certain countries favored it.",
"etypeId": 1,
"traits": [],
"iconIndex": 339,
"name": "WPPK.Lv4",
"name": "WPPK Lv4",
"note": "",
"params": [
0,
@ -201,11 +201,11 @@
{
"id": 10,
"animationId": 6,
"description": "隠し持てるサイズと安定性を備えた名作。\n某国のスパイも愛用した。",
"description": "A masterpiece with a concealable size and great stability.\nEven spies from certain countries favored it.",
"etypeId": 1,
"traits": [],
"iconIndex": 340,
"name": "WPPK.Lv5",
"name": "WPPK Lv5",
"note": "",
"params": [
0,
@ -223,7 +223,7 @@
{
"id": 11,
"animationId": 1,
"description": "西部の男はこれを持ってようやく1人前…\nと言われる政府で採用されている銃のチタンモデル。",
"description": "They say a man of the West only becomes a real man when he owns\none of these... A titanium model of the government-issued gun.",
"etypeId": 1,
"traits": [
{
@ -238,7 +238,7 @@
}
],
"iconIndex": 352,
"name": "ガバメント",
"name": "Government",
"note": "",
"params": [
0,
@ -256,7 +256,7 @@
{
"id": 12,
"animationId": 1,
"description": "西部の男はこれを持ってようやく1人前…\nと言われる政府で採用されている銃のチタンモデル。",
"description": "They say a man of the West only becomes a real man when he owns\none of these... A titanium model of the government-issued gun.",
"etypeId": 1,
"traits": [
{
@ -271,7 +271,7 @@
}
],
"iconIndex": 353,
"name": "ガバメント.Lv2",
"name": "Government Lv2",
"note": "",
"params": [
0,
@ -289,7 +289,7 @@
{
"id": 13,
"animationId": 1,
"description": "西部の男はこれを持ってようやく1人前…\nと言われる政府で採用されている銃のチタンモデル。",
"description": "They say a man of the West only becomes a real man when he owns\none of these... A titanium model of the government-issued gun.",
"etypeId": 1,
"traits": [
{
@ -304,7 +304,7 @@
}
],
"iconIndex": 354,
"name": "ガバメント.Lv3",
"name": "Government Lv3",
"note": "",
"params": [
0,
@ -322,7 +322,7 @@
{
"id": 14,
"animationId": 1,
"description": "西部の男はこれを持ってようやく1人前…\nと言われる政府で採用されている銃のチタンモデル。",
"description": "They say a man of the West only becomes a real man when he owns\none of these... A titanium model of the government-issued gun.",
"etypeId": 1,
"traits": [
{
@ -337,7 +337,7 @@
}
],
"iconIndex": 355,
"name": "ガバメント.Lv4",
"name": "Government Lv4",
"note": "",
"params": [
0,
@ -355,7 +355,7 @@
{
"id": 15,
"animationId": 1,
"description": "西部の男はこれを持ってようやく1人前…\nと言われる政府で採用されている銃のチタンモデル。",
"description": "They say a man of the West only becomes a real man when he owns\none of these... A titanium model of the government-issued gun.",
"etypeId": 1,
"traits": [
{
@ -370,7 +370,7 @@
}
],
"iconIndex": 356,
"name": "ガバメント.Lv5",
"name": "Government Lv5",
"note": "",
"params": [
0,
@ -388,7 +388,7 @@
{
"id": 16,
"animationId": 11,
"description": "人間を粉砕するというロックな銃。\nこれを片手で撃つバカはそう居ない。",
"description": "A badass gun said to pulverize humans. There aren't\nmany idiots who'd try to fire this one-handed.",
"etypeId": 1,
"traits": [
{
@ -403,7 +403,7 @@
}
],
"iconIndex": 368,
"name": "砂漠の猛禽",
"name": "Desert Raptor",
"note": "",
"params": [
0,
@ -421,7 +421,7 @@
{
"id": 17,
"animationId": 11,
"description": "人間を粉砕するというロックな銃。\nこれを片手で撃つバカはそう居ない。",
"description": "A badass gun said to pulverize humans. There aren't\nmany idiots who'd try to fire this one-handed.",
"etypeId": 1,
"traits": [
{
@ -436,7 +436,7 @@
}
],
"iconIndex": 369,
"name": "砂漠の猛禽.Lv2",
"name": "Desert Raptor Lv2",
"note": "",
"params": [
0,
@ -454,7 +454,7 @@
{
"id": 18,
"animationId": 11,
"description": "人間を粉砕するというロックな銃。\nこれを片手で撃つバカはそう居ない。",
"description": "A badass gun said to pulverize humans. There aren't\nmany idiots who'd try to fire this one-handed.",
"etypeId": 1,
"traits": [
{
@ -469,7 +469,7 @@
}
],
"iconIndex": 370,
"name": "砂漠の猛禽.Lv3",
"name": "Desert Raptor Lv3",
"note": "",
"params": [
0,
@ -487,7 +487,7 @@
{
"id": 19,
"animationId": 11,
"description": "人間を粉砕するというロックな銃。\nこれを片手で撃つバカはそう居ない。",
"description": "A badass gun said to pulverize humans. There aren't\nmany idiots who'd try to fire this one-handed.",
"etypeId": 1,
"traits": [
{
@ -502,7 +502,7 @@
}
],
"iconIndex": 371,
"name": "砂漠の猛禽.Lv4",
"name": "Desert Raptor Lv4",
"note": "",
"params": [
0,
@ -520,7 +520,7 @@
{
"id": 20,
"animationId": 11,
"description": "人間を粉砕するというロックな銃。\nこれを片手で撃つバカはそう居ない。",
"description": "A badass gun said to pulverize humans. There aren't\nmany idiots who'd try to fire this one-handed.",
"etypeId": 1,
"traits": [
{
@ -535,7 +535,7 @@
}
],
"iconIndex": 372,
"name": "砂漠の猛禽.Lv5",
"name": "Desert Raptor Lv5",
"note": "",
"params": [
0,
@ -553,7 +553,7 @@
{
"id": 21,
"animationId": 6,
"description": "拳銃と呼んでよいか怪しい代物。\nエクソシスト専用に改造されている。",
"description": "It's questionable whether you can even call this a handgun.\nSpecially modified for exorcists.",
"etypeId": 1,
"traits": [
{
@ -568,7 +568,7 @@
}
],
"iconIndex": 384,
"name": "象撃ち銃",
"name": "Elephant Gun",
"note": "",
"params": [
0,
@ -586,7 +586,7 @@
{
"id": 22,
"animationId": 6,
"description": "拳銃と呼んでよいか怪しい代物。\nエクソシスト専用に改造されている。",
"description": "It's questionable whether you can even call this a handgun.\nSpecially modified for exorcists.",
"etypeId": 1,
"traits": [
{
@ -601,7 +601,7 @@
}
],
"iconIndex": 385,
"name": "象撃ち銃.Lv2",
"name": "Elephant Gun Lv2",
"note": "",
"params": [
0,
@ -619,7 +619,7 @@
{
"id": 23,
"animationId": 6,
"description": "拳銃と呼んでよいか怪しい代物。\nエクソシスト専用に改造されている。",
"description": "It's questionable whether you can even call this a handgun.\nSpecially modified for exorcists.",
"etypeId": 1,
"traits": [
{
@ -634,7 +634,7 @@
}
],
"iconIndex": 386,
"name": "象撃ち銃.Lv3",
"name": "Elephant Gun Lv3",
"note": "",
"params": [
0,
@ -652,7 +652,7 @@
{
"id": 24,
"animationId": 6,
"description": "拳銃と呼んでよいか怪しい代物。\nエクソシスト専用に改造されている。",
"description": "It's questionable whether you can even call this a handgun.\nSpecially modified for exorcists.",
"etypeId": 1,
"traits": [
{
@ -667,7 +667,7 @@
}
],
"iconIndex": 387,
"name": "象撃ち銃.Lv4",
"name": "Elephant Gun Lv4",
"note": "",
"params": [
0,
@ -685,7 +685,7 @@
{
"id": 25,
"animationId": 6,
"description": "拳銃と呼んでよいか怪しい代物。\nエクソシスト専用に改造されている。",
"description": "It's questionable whether you can even call this a handgun.\nSpecially modified for exorcists.",
"etypeId": 1,
"traits": [
{
@ -700,7 +700,7 @@
}
],
"iconIndex": 388,
"name": "象撃ち銃.Lv5",
"name": "Elephant Gun Lv5",
"note": "",
"params": [
0,
@ -718,7 +718,7 @@
{
"id": 26,
"animationId": 6,
"description": "魂まで印刷するという5Dプリンターで\n生み出された超兵器。なにやら怨念を感じる。",
"description": "A superweapon created by a 5D printer said to print even the\nSoul. It seems to be filled with some kind of grudge.",
"etypeId": 1,
"traits": [
{
@ -733,7 +733,7 @@
}
],
"iconIndex": 384,
"name": "5DPガン",
"name": "5DP Gun",
"note": "",
"params": [
0,
@ -751,7 +751,7 @@
{
"id": 27,
"animationId": 6,
"description": "魂まで印刷するという5Dプリンターで\n生み出された超兵器。なにやら怨念を感じる。",
"description": "A superweapon created by a 5D printer said to print even the\nSoul. It seems to be filled with some kind of grudge.",
"etypeId": 1,
"traits": [
{
@ -766,7 +766,7 @@
}
],
"iconIndex": 385,
"name": "5DPガン.Lv2",
"name": "5DP Gun Lv2",
"note": "",
"params": [
0,
@ -784,7 +784,7 @@
{
"id": 28,
"animationId": 6,
"description": "魂まで印刷するという5Dプリンターで\n生み出された超兵器。なにやら怨念を感じる。",
"description": "A superweapon created by a 5D printer said to print even the\nSoul. It seems to be filled with some kind of grudge.",
"etypeId": 1,
"traits": [
{
@ -799,7 +799,7 @@
}
],
"iconIndex": 386,
"name": "5DPガン.Lv3",
"name": "5DP Gun Lv3",
"note": "",
"params": [
0,
@ -817,7 +817,7 @@
{
"id": 29,
"animationId": 6,
"description": "魂まで印刷するという5Dプリンターで\n生み出された超兵器。なにやら怨念を感じる。",
"description": "A superweapon created by a 5D printer said to print even the\nSoul. It seems to be filled with some kind of grudge.",
"etypeId": 1,
"traits": [
{
@ -832,7 +832,7 @@
}
],
"iconIndex": 387,
"name": "5DPガン.Lv4",
"name": "5DP Gun Lv4",
"note": "",
"params": [
0,
@ -850,7 +850,7 @@
{
"id": 30,
"animationId": 6,
"description": "魂まで印刷するという5Dプリンターで\n生み出された超兵器。なにやら怨念を感じる。",
"description": "A superweapon created by a 5D printer said to print even the\nSoul. It seems to be filled with some kind of grudge.",
"etypeId": 1,
"traits": [
{
@ -865,7 +865,7 @@
}
],
"iconIndex": 388,
"name": "5DPガン.Lv5",
"name": "5DP Gun Lv5",
"note": "",
"params": [
0,

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